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Super Mario Bros. Power-Up Suits
These armor items are not meant to protect the wearer so much as grant them extra abilities for as long as they can avoid taking significant damage. This effect is very similar to the Fire State, Ice State, and Raccoon State Status Benefits, but counts as armor being worn. The Tanooki Suit is essentially a Raccoon State plus the ability to turn to Stone, and the Penguin Suit is essentially an Ice State plus the field abilities to breathe underwater and not slip on ice; the Propeller Suit differs from the Raccoon State in that the user must remain either flying or not flying for the duration of a turn instead of flying or landing as is most convenient within the same turn, and the Flying Squirrel Suit is only aesthetically different from a Raccoon State. However, if a Fire/Ice/Raccoon State character takes more than 5 damage from a single attack, the extra damage is not transferred over to their regular HP, whereas it is with armor; on the other hand, a character may have one of these States and also wear one of these suits, and will then get the armor's protection plus the 5 extra HP (as well as the powers of both at once). Similarly, the Cannon Box (from Super Mario 3D World) can be worn as armor while the wearer simultaneously wields a weapon, and the wearer can choose whether to attack with the weapon or fire a cannonball (though firing a cannonball counts as using an unarmed attack, leaving no weapon equipped during the following Enemy Phase). The Coin Box was called a ? Box in the game, but the wearer continually earns Coins while it's on; in Arpeggio form, I've made it into more of a battle-based challenge, where you only earn such Coins in battle, and you get more the more damage you inflict while wearing it, but of course you have to keep it from breaking.
- Tanooki Suit ~ Defense: 5 (also against Brain), HP: 5, Weight: 0, Benefit: Raccoon State (the armor's HP replaces the 5-HP mechanism of the Raccoon State), Allows the user to turn to Stone for 1 turn in battle instead of Attack, Defend, Use Item, Run Away, or Do Nothing
"A peculiar suit that grants you the powers of Raccoon form plus the ability to turn into a statue." - Hammer Suit ~ Defense: 5 (also against Brain), HP: 5, Weight: 0, Wearer can choose to throw a hammer for their basic attack, which deals Axe-type damage and counts as a [/] attack
"A mysterious black shell and helmet that allow the wearer to throw endless hammers like Hammer Bros." - Boomerang Suit ~ Defense: 5 (also against Brain), HP: 5, Weight: 0, Wearer can choose to throw a boomerang for their basic attack, which deals Axe-type damage and can be used in the field to retrive items from a distance
"A blue variation on the Hammer Suit based on a Boomerang Bro. instead." - Frog Suit ~ Defense: 5 (also against Brain), HP: 5, Weight: 0, Platform: 9, Can be used to swim and breathe underwater
"An amphibious costume that maximizes jumping and swimming abilities, but has no effect on fighting prowess." - Penguin Suit ~ Defense: 5 (also against Brain), HP: 5, Weight: 0, Benefit: Ice State (the armor's HP replaces the 5-HP mechanism of the Ice State), Can be used to swim and breathe underwater, and to walk on ice without slipping
"A penguin costume that allows you to throw snowballs as well as navigate water as swiftly as a penguin." - Propeller Suit ~ Defense: 5 (also against Brain), HP: 5, Weight: 0, Platform: 9, Wearer can choose whether to be flying or not each turn
"A jumpsuit with a bulbous helmet that has a propeller on top. The wearer can spin into the air at will." - Bee Suit ~ Defense: 5 (also against Brain), HP: 5, Weight: 0, Benefit: Flying
"A bee costume with wings strong enough to keep you airborne. Buzz around while you can." - Cloud Suit ~ Defense: 5 (also against Brain), HP: 5, Weight: 0, Wearer can walk on clouds
"A poofy cloud-themed costume that allows you to walk on clouds, opening up access to new areas." - Flying Squirrel Suit ~ Defense: 5 (also against Brain), HP: 5, Weight: 0, Benefit: Raccoon State (the armor's HP replaces the 5-HP mechanism of the Raccoon State)
"A flying suit designed to look like a flying squirrel, the wearer becomes a master of air and can cling to walls." - Cat Suit ~ Defense: 5 (also against Brain), HP: 5, Weight: 0, Platform: 9
"A cat costume with built-in claws that allow the wearer to scale walls and scratch enemies. Not quite a flying suit." - Goomba's Shoe ~ Defense: 5 (also against Brain), HP: 5, Weight: 0, Allows melee attacks on characters who are Electrified, etc., and the ability to cross similar hazards in the field
"A big green boot in which one can ride in order to stomp on spikes, fire, electricity, or the like." - Cannon Box ~ Defense: 5 (also against Brain), HP 5, Weight: 1, Wearer can fire a cannonball for no cost that deals 5 damage but is unaffected by changes to wearer's Attack Power
"A portable cannon that combines the concept of armor with a projectile weapon. You can fire cannonballs until it breaks." - Coin Box ~ Defense: 5 (also against Brain), HP: 5, Weight: 1, Wearer earns 1 Coin per turn in battle plus Coins equal to damage inflicted
"A ? Block that's worn over the head and body. You'll slowly earn Coins in battle the longer you can keep it on."