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Water Demon Sheet
Basics
- Name: Water Demon
- Affinity: Thunder
- XP: 20
Weapon Levels
- n/a
- Items: Water Pathogen, Water Bottle, Super Soda, Boo's Sheet, Dark Boo's Sheet, Fright Mask, Water Energizer Badge
- Armor: None
Combat Stats
- HP: 50
- VP: 50
- MP: 50
- Attack Power: 5
- Magic Power: 4
- Defense Power: 0
- Brain Power: 5
Field Stats
- Strength: 9
- Hand-Eye: 9
- Platform: 9
- Knowledge: 9
- Clever: 9
- Charisma: 9
- Unique: n/a
- Weight: 1
Attacks
- Basic Attack: Flies up to the target and suddenly surprises them by revealing its full face.
Weapons
- Oceanic Tome, Dark Tome, Witch's Hat
Special Attacks
- Rain Dance~ Weather: Rain, VP: 5, Turns: 5
- Flash Flood~ Weather: Underwater, VP: 10, Turns: 5
- Cyclogenesis~ Weather: Superstorm, VP: 10, Turns: 5
Psychic Attacks
- None
Magical Attacks
- Elwater~ Attack: x2, MP: 2, Target: One, Element: Water
- Arcwater~ Attack: x2 +2, MP: 3, Target: One, Element: Water
- Riptide~ Attack: x2 +4 [/], MP: 6, Target: One, Element: Water
- Rexocean~ Attack: x4, MP: 8, Target: One, Element: Water
- Tsunami~ Attack: x2 + 1, MP: 6, Target: All, Element: Water
Elemental Modifiers
- Earth --
- Ice --
- Water x0
- Wind --
- Fire x0
- Thunder +2
- Poison --
- Plant --
Information
A demon with power over water and a deep blue as its true color. Since there aren't default psychic attacks of the Water Element, I gave it some default weather-conjuring attacks, all of which will power up its water moves, though this might be moot if Flash Flood simply drowns the players; as a Maestro, consider your rules about breathing underwater before throwing out one of these things.
Notes
- ~Flying