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Warden Ned Raw Sheet
Basics
- Name: Warden Ned Raw
- Affinity: Poison
- Level: 14
Current Stats
HP: 45/45,
VP: 45/45,
MP: 5/5,
Status: Normal
Blood Alcohol Level: 0.00
Weapon Levels
- Sword: B
- Stick: C
- Other: E
Support Levels
- Chief Margaret: C
Inventory
- 1) Life Ultra
- 2) Life Shroom
- 3) 1-Up Mushroom
- 4) Jammin' Jelly
- 5) Onny 19 Clip (19/19)
- 6) Onny 19 Clip (19/19)
- 7) Onny 19 Clip (19/19)
- 8) Bulletproof Vest
- 9) Gold Platemail
- 10)
- Armor: Bulletproof Vest
- Money: Gold (4,200)
Combat Stats
- HP: 45
- VP: 45
- MP: 5
- Attack Power: 3
- Magic Power: 1
- Defense Power: 0
- Brain Power: 4
Field Stats
- Strength: 6
- Hand-Eye: 5
- Platform: 4
- Knowledge: 5
- Clever: 5
- Charisma: 6
- Unique: n/a
- Weight: 3
Attacks
- Basic Attack: Punches the target out.
Weapons
- 1) Silver Sword (E)
- 2) Onny 19 (Onny 19 Clip, 19/19)
- 3) Flashlight
- 4) Taser
Special Attacks
- Intimidate~ Ailment: Attack -2 AND Defense -2 AND Brain -2, VP: 6, Turns: 3, Target: One
"Verbally drains the target's hope, lowering their stats briefly." - Backup~ VP: 3, Calls in a Prison Guard
"Calls in a subordinate guard for backup." - Astra~ Attack: WBAPx0.5, Hits: 5, VP: 10, Target: One, Weapon: Sword
"Strikes five times in quick succession, but each hit is at half power."
Psychic Attacks
- PK Beam α~ Attack: x2, VP: 2, Target: One
- PK Beam β~ Attack: x2 +2, VP: 3, Target: One
- PK Beam γ~ Attack: x2 +4, VP: 5, Target: One
- PK Beam Ω~ Attack: x4, VP: 12, Target: All
- PK VimUp α~ Heal: 5HP, VP: 5, Target: One, Can be used to revive a dead character
- PK VimUp β~ Heal: 10HP, VP: 10, Target: One, Can be used to revive a dead character
- PK VimUp γ~ Heal: 5HP, VP: 15, Target: All, Can be used to revive dead characters
- PK VimUp Ω~ Heal: 10HP, VP: 30, Target: All, Can be used to revive dead characters
- PK Shield α~ Benefit: Shielded, VP: 4, Turns: 3, Target: One
- PK Shield β~ Benefit: Shielded AND Reciprocal, VP: 6, Turns: 3, Target: One
- PK Shield γ~ Benefit: Shielded, VP: 9, Turns: 3, Target: All
- PK Shield Ω~ Benefit: Shielded AND Reciprocal, VP: 15, Turns: 3, Target: All
- PK Hypnosis~ Ailment: Sleep, VP: 2, Turns: 4, Target: One, Accuracy: 100%
- PK Darkness~ Ailment: Dizzy, VP: 2, Turns: 4, Target: One, Accuracy: 100%
- PK Paralysis~ Ailment: Paralysis, VP: 3, Turns: 3, Target: One, Accuracy: 50%
- PK Brainfreeze~ Ailment: Freeze, VP: 3, Turns: 3, Target: One, Accuracy: 50%
- PK Brainshock~ Ailment: Confusion, VP: 2, Target: One, Accuracy: 100%
- PK Block~ Ailment: Psych Out, VP: 3, Turns: 3, Target: One, Accuracy: 50%
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
The warden of On-Ede's prison. Like most wardens, he makes heavy use of intimidation tactics, but he's not all bark—he has some powerful psychic abilities, and he's a good swordfighter too.