Elemental Immunization Badges
- Earth Blocker ~ BP: 5
The wearer's Elemental Modifier for Earth counts as x0, granting an immunity to Earth-type attacks.
- Earth Healer ~ BP: 10
The wearer's Elemental Modifier for Earth counts as "HP", making Earth-type attacks heal instead of hurt.
- Earth Energizer ~ BP: 10
The wearer's Elemental Modifier for Earth counts as "VP", making Earth-type attacks restore VP instead of hurt.
- Earth Converter ~ BP: 10
The wearer's Elemental Modifier for Earth counts as "MP", making Earth-type attacks restore MP instead of hurt.
- Ice Blocker ~ BP: 5
The wearer's Elemental Modifier for Ice counts as x0, granting an immunity to Ice-type attacks.
- Ice Healer ~ BP: 10
The wearer's Elemental Modifier for Ice counts as "HP", making Ice-type attacks heal instead of hurt.
- Ice Energizer ~ BP: 10
The wearer's Elemental Modifier for Ice counts as "VP", making Ice-type attacks restore VP instead of hurt.
- Ice Converter ~ BP: 10
The wearer's Elemental Modifier for Ice counts as "MP", making Ice-type attacks restore MP instead of hurt.
- Water Blocker ~ BP: 5
The wearer's Elemental Modifier for Water counts as x0, granting an immunity to Water-type attacks.
- Water Healer ~ BP: 10
The wearer's Elemental Modifier for Water counts as "HP", making Water-type attacks heal instead of hurt.
- Water Energizer ~ BP: 10
The wearer's Elemental Modifier for Water counts as "VP", making Water-type attacks restore VP instead of hurt.
- Water Converter ~ BP: 10
The wearer's Elemental Modifier for Water counts as "MP", making Water-type attacks restore MP instead of hurt.
- Wind Blocker ~ BP: 5
The wearer's Elemental Modifier for Wind counts as x0, granting an immunity to Wind-type attacks.
- Wind Healer ~ BP: 10
The wearer's Elemental Modifier for Wind counts as "HP", making Wind-type attacks heal instead of hurt.
- Wind Energizer ~ BP: 10
The wearer's Elemental Modifier for Wind counts as "VP", making Wind-type attacks restore VP instead of hurt.
- Wind Converter ~ BP: 10
The wearer's Elemental Modifier for Wind counts as "MP", making Wind-type attacks restore MP instead of hurt.
- Fire Blocker ~ BP: 5
The wearer's Elemental Modifier for Fire counts as x0, granting an immunity to Fire-type attacks.
- Fire Healer ~ BP: 10
The wearer's Elemental Modifier for Fire counts as "HP", making Fire-type attacks heal instead of hurt.
- Fire Energizer ~ BP: 10
The wearer's Elemental Modifier for Fire counts as "VP", making Fire-type attacks restore VP instead of hurt.
- Fire Converter ~ BP: 10
The wearer's Elemental Modifier for Fire counts as "MP", making Fire-type attacks restore MP instead of hurt.
- Thunder Blocker ~ BP: 5
The wearer's Elemental Modifier for Thunder counts as x0, granting an immunity to Thunder-type attacks.
- Thunder Healer ~ BP: 10
The wearer's Elemental Modifier for Thunder counts as "HP", making Thunder-type attacks heal instead of hurt.
- Thunder Energizer ~ BP: 10
The wearer's Elemental Modifier for Thunder counts as "VP", making Thunder-type attacks restore VP instead of hurt.
- Thunder Converter ~ BP: 10
The wearer's Elemental Modifier for Thunder counts as "MP", making Thunder-type attacks restore MP instead of hurt.
- Poison Blocker ~ BP: 5
The wearer's Elemental Modifier for Poison counts as x0, granting an immunity to Poison-type attacks.
- Poison Healer ~ BP: 10
The wearer's Elemental Modifier for Poison counts as "HP", making Poison-type attacks heal instead of hurt.
- Poison Energizer ~ BP: 10
The wearer's Elemental Modifier for Poison counts as "VP", making Poison-type attacks restore VP instead of hurt.
- Poison Converter ~ BP: 10
The wearer's Elemental Modifier for Poison counts as "MP", making Poison-type attacks restore MP instead of hurt.
- Plant Blocker ~ BP: 5
The wearer's Elemental Modifier for Plant counts as x0, granting an immunity to Plant-type attacks.
- Plant Healer ~ BP: 10
The wearer's Elemental Modifier for Plant counts as "HP", making Plant-type attacks heal instead of hurt.
- Plant Energizer ~ BP: 10
The wearer's Elemental Modifier for Plant counts as "VP", making Plant-type attacks restore VP instead of hurt.
- Plant Converter ~ BP: 10
The wearer's Elemental Modifier for Plant counts as "MP", making Plant-type attacks restore MP instead of hurt.