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Kammy Koopa Sheet
Basics
- Name: Kammy Koopa
- Affinity: Earth
- XP: 0
Weapon Levels
- n/a
Support Levels
- n/a
Inventory
- 1)
- 2)
- 3)
- 4)
- 5)
- 6)
- 7)
- 8)
- 9)
- 10)
- Armor: Magikoopa Robe (30/30)
- Money: None
Combat Stats
- HP: 10
- VP: 0
- MP: 20
- Attack Power: 1
- Magic Power: 4
- Defense Power: 0
- Brain Power: 4
Field Stats
- Strength: 1
- Hand-Eye: 4
- Platform: 9
- Knowledge: 8
- Clever: 7
- Charisma: 6
- Unique: n/a
- Weight: 3
Attacks
- Basic Attack: Slaps the target.
Weapons
- 1) Magikoopa Rod (E)
- 2)
- 3)
- 4)
Special Attacks
- None
Psychic Attacks
- None
Magical Attacks
- Block Drop~ Attack: x1, MP: 1, Target: One
"Conjures a Yellow Block, flings it upward, and drops it on the target, shattering it."
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
This sheet assumes that Twink started out with an Attack of 0. It's also possible that he had an Attack of 1 and Kammy had a Defense of 1, but since she didn't have any Defense in the second game, this seems more likely. Either way, Mario never fought her in this game.
Notes
- ~Flying
Kammy Koopa (Paper Mario) | Kammy Koopa (Thousand-Year Door)