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Press Sheet
Basics
- Name: Press
- Affinity: Earth
- XP: 32
Weapon Levels
- n/a
- Items: Missile, POW Block, Normalium Z, Impact Tremor Badge
- Armor: None
Combat Stats
- HP: 32
- VP: 0
- MP: 0
- Attack Power: 0 (Instant Death)
- Magic Power: 1
- Defense Power: 0
- Brain Power: 1
Field Stats
- Strength: 9
- Hand-Eye: 1
- Platform: 9
- Knowledge: 6
- Clever: 1
- Charisma: 6
- Unique: n/a
- Weight: 9
Attacks
Basic Attack
- Air: Falls on and crushes the target, inflicting Instant Death and moving itself to the ground for the rest of the battle.
- Ground: Does nothing, dealing no damage.
Weapons
- None
Special Attacks
- None
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison x0
- Plant --
Information
Cave Story's equivalent to a Thwomp: some kind of living block that will try to crush you under its weight. The crush would kill Quote in Cave Story regardless of his HP, but after falling the Press would be unable to rise back up and would be left completely vulnerable; I've tried to recreate that scenario here: the Press's basic attack, while technically dealing 0 damage, inflicts the Instant Death status (which kills instantly but can be blocked by things like Safeguard), but it only gets to do this the first time it attacks, and subsequently can't do anything at all, remaining on the ground where it's vulnerable to all attacks. Presses have a single red eye with a distinct appearance seen on some other machine-like Cave Story enemies, and a giant version of them called the Heavy Press exists as a boss.
Notes
- A Press begins as a flying character, but after it attempts to crush someone with its basic attack, it remains on the ground for the rest of the battle, no longer counting as flying. If only grounded Presses are left on the enemy team, Running Away will have a 100% success rate for the players.