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Thaumateexer Sheet
Basics
- Name: Thaumateexer
- Affinity: Plant
- XP: 15
Weapon Levels
- n/a
- Items: Fire Pathogen, Water Pathogen, Lightning Pathogen, Super Soda, Forcefield Generator, S.E.P. Field Generator, Backsies Badge
- Armor: None
Combat Stats
- HP: 25
- VP: 100
- MP: 0
- Attack Power: 2
- Magic Power: 1
- Defense Power: 0
- Brain Power: 2
Field Stats
- Strength: 2
- Hand-Eye: 4
- Platform: 9
- Knowledge: 7
- Clever: 4
- Charisma: 4
- Unique: n/a
- Weight: 4
Attacks
- Basic Attack: Flies above the target, pulls them close with a tractor beam, and bumps them with its body.
Weapons
- None
Special Attacks
- Theft Beam~ VP: 2, Target: One, Steals one item
"Fires a tractor beam that pulls one of the target's items out of their pockets and up to the Thaumateexer." - Drop Beam~ Attack: Long Fall, VP: 3, Target: One
"Lifts the target with a tractor beam, then drops them for fall damage. Won't work on flying characters, naturally."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
As a Thaumater looks to a Volitan, a Thaumateexer resembles a Volititan, but the pink bit underneath the Voil Bulb shows no mouth. A Thaumateexer contains a THAUMATEEX, or Thermodynamic Automotive Machine Technic: Extended, a more advanced robotic entity that attempts to steal and use your items instead of merely destroying them. In Dr. Zeus, it would beam up the pathogens that were otherwise only usable by U and use its own versions of U's special attacks. Here, unlike the kind of Mario enemies that will run away after stealing one of your items, it will generally use the item for its own benefit, whether that means healing itself or attacking your team. It can't steal weapons, though.
Notes
- ~Flying
- ~Able to use Pathogens without the corresponding Antibody weapon