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Thaumater Sheet
Basics
- Name: Thaumater
- Affinity: Plant
- XP: 3
Weapon Levels
- n/a
- Items: Super Soda, Forcefield Generator, Death Shroom, Secure Pouch Badge
- Armor: None
Combat Stats
- HP: 5
- VP: 50
- MP: 0
- Attack Power: 1
- Magic Power: 1
- Defense Power: 0
- Brain Power: 1
Field Stats
- Strength: 1
- Hand-Eye: 1
- Platform: 9
- Knowledge: 3
- Clever: 1
- Charisma: 1
- Unique: n/a
- Weight: 3
Attacks
- Basic Attack: Flies above the target, pulls them close with a tractor beam, and bumps them with its body.
Weapons
- None
Special Attacks
- Destructor Beam~ VP: 1, Target: One, Destroys one item
"Fires a beam at the target that destroys one of the items in their inventory."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
Superficially, a Thaumater looks merely like a Volitan with inverted colors: a light green body and a magenta leaf propeller. In reality, the difference is substantial: the green bit is a Voil Bulb, and the "leaves" are actually a robotic device called a Thermodynamic Automotive Machine Technic, or THAUMATE. Because the robot is more primary, it has no Plant Element characteristics. Behaviorally, it moves like a Volitan, but ignores U himself, instead rushing above his collectible items and firing down beams to destroy them. It's thus more of an annoyance than a threat, but best taken out first in order to prevent item loss. In Arpeggio, since items don't float around on the screen the way they did in Something, Thaumater beams go straight into your inventory. It can't destroy weapons, though, and naturally key items that are important to the story will not be destroyed unless they are replicable.
Notes
- ~Flying
- ~If none of its opponents have any items in their inventories, the Thaumater will try to run away from battle