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Stickpsychic π Sheet
Basics
- Name: Stickpsychic π
- Affinity: Ice
- XP: 50
Weapon Levels
- Knife: D
- Other: E
- Items: Expensive Joint, Jelly Sandwich, Teehee Blend, Pocket Mirror, Psychium Z, PK Fire Badge
- Armor: None
Combat Stats
- HP: 50
- VP: 50
- MP: 5
- Attack Power: 1
- Magic Power: 1
- Defense Power: 0
- Brain Power: 4
Field Stats
- Strength: 4
- Hand-Eye: 5
- Platform: 3
- Knowledge: 6
- Clever: 5
- Charisma: 5
- Unique: n/a
- Weight: 3
Attacks
- Basic Attack: Punches the target.
Weapons
- Knife
Special Attacks
- None
Psychic Attacks
- PK Beam α~ Attack: x2, VP: 2, Target: One
- PK Beam β~ Attack: x2 +2, VP: 3, Target: One
- PK Beam γ~ Attack: x2 +4, VP: 5, Target: One
- PK Fire α~ Attack: x2, VP: 3, Target: All, Element: Fire, Ailment: Burn, Turns: 2, Chance: 25%
- PK Fire β~ Attack: x2 +2, VP: 5, Target: All, Element: Fire, Ailment: Burn, Turns: 3, Chance: 50%
- PK Fire γ~ Attack: x2 +4, VP: 8, Target: All, Element: Fire, Ailment: Burn, Turns: 4, Chance: 75%
- PK Freeze α~ Attack: x2, VP: 3, Target: One, Element: Ice, Ailment: Freeze, Turns: 2, Chance: 25%
- PK Freeze β~ Attack: x2 +2, VP: 4, Target: One, Element: Ice, Ailment: Freeze, Turns: 3, Chance: 50%
- PK Freeze γ~ Attack: x2 +4, VP: 6, Target: One, Element: Ice, Ailment: Freeze, Turns: 6, Chance: 1/6
- PK Freeze Ω~ Attack: x4, VP: 9, Target: One, Element: Ice, Ailment: Freeze, Turns: 3, Chance: 75%
- PK Thunder α~ Attack: x2 [X], VP: 3, Target: Random (Including Nobody), Element: Thunder
- PK Thunder β~ Attack: x2 [X], Hits: 2, VP: 6, Target: Random (Including Nobody), Element: Thunder
- PK Thunder γ~ Attack: x2 [X], Hits: 3, VP: 9, Target: Random (Including Nobody), Element: Thunder
- PK LifeUp α~ Heal: Brainx2 HP, VP: 5, Target: One
- PK LifeUp β~ Heal: Brainx4 HP, VP: 10, Target: One
- PK LifeUp γ~ Heal: Brainx2 HP, VP: 15, Target: All
- PK Healing α~ VP: 1, Target: One, Removes all Status Problems and Status Benefits
- PK Healing β~ VP: 2, Target: One, Cures all Status Problems
- PK Healing γ~ VP: 3, Target: All, Removes all Status Problems and Status Benefits
- PK Shield α~ Benefit: Shielded, VP: 4, Turns: 3, Target: One
- PK Shield β~ Benefit: Shielded, VP: 9, Turns: 3, Target: All
- PK Shield γ~ Benefit: Shielded AND Reciprocal, VP: 6, Turns: 3, Target: One
- PK Defense Up~ Benefit: Defense +2, VP: 3, Turns: 3, Target: One
- PK Defense Down~ Ailment: Defense -2, VP: 3, Turns: 3, Target: One, Accuracy: 100%
- PK Hypnosis~ Ailment: Sleep, VP: 2, Turns: 4, Target: One, Accuracy: 100%
- PK Paralysis~ Ailment: Paralysis, VP: 3, Turns: 3, Target: One, Accuracy: 50%
- PK Brainshock~ Ailment: Confusion, VP: 2, Target: One, Accuracy: 100%
- PK Brain Cyclone~ Ailment: Dizzy AND Confusion, VP: 4, Turns (Dizzy): 3, Target: One, Accuracy: 50%
"An advanced version of Brainshock that creates swirling illusions to make the target nauseous."
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice -2
- Water --
- Wind --
- Fire -2
- Thunder -2
- Poison --
- Plant --
Information
A high-level psychic Stickman in MC Janxin's army. It's very dangerous, although it can be rendered largely harmless if Psyched Out. It resists all three PSI Elements, and like the XTREME and YTREME Soldiers, it no longer smells bad.
Stickpsychic α | Stickpsychic β | Stickpsychic γ | Stickpsychic π | Stickpsychic Ω