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Big Mouser Sheet
Basics
Weapon Levels
- Axe: C » D + D
- Knife: D » D + E
- Whip: D, C » E + (D, C)
- Other: E
- Items: Gorgonzola, Lemon Juice, Standard Mushinegun Clip, Bullet Bill, Hot Sauce
- Armor: None
Combat Stats
- HP: 9 » 3 + 6
- VP: 9 » 3 + 6
- MP: 9 » 3 + 6
- Attack Power: 2 » 1 + 1
- Magic Power: 2 » 1 + 1
- Defense Power: 0 » 0 + 0
- Brain Power: 2 » 1 + 1
Field Stats
- Strength: 5 » 2 + 3
- Hand-Eye: 7 » 4 + 3
- Platform: 10 » 5 + 5
- Knowledge: 6 » 3 + 3
- Clever: 7 » 3 + 4
- Charisma: 3 » 2 + 1
- Unique: n/a
- Weight: 6 » 2 + 4
Attacks
- Basic Attack: Slaps the target.
Weapons
- Mushinegun, Shoulder-Mounted Bill Blaster
Special Attacks
- Thief~ VP: 3, Target: One, Accuracy: 100%, Steals one item or weapon
"Pilfers an item from its foe."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth -- » -- | --
- Ice -- » -- | --
- Water -- » -- | --
- Wind -- » -- | --
- Fire -- » -- | --
- Thunder -- » -- | --
- Poison -- » -- | --
- Plant -- » -- | --
Information
A Squeek (also known as a Little Mouser) fused with a Ratooey to create some sort of super-rodent. Since they both had the same stealing ability with 50% accuracy, I combined it into a 100% accurate version here. That kind of reasonable upgrade is a good example of why default fusion sheets can be a good idea: it's hard to account for every little possibility in the base fusion system rules, so having such details worked out ahead of time might make the game run smoother.