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Gloomba Squad Fusion Sheet
Basics
- Name: Gloomba Squad Fusion
- Fusers: Gloomba, Paragloomba, Spiked Gloomba
- Affinity: Earth » Earth | Earth | Earth
- XP: 32 » 10 + 11 + 11
Weapon Levels
- n/a
- Items: Super Shroom, Slow Shroom, Mega Mushroom, HP Plus Badge, HP Exchange Badge
- Armor: Goomba's Shoe, Tanooki Suit, Cat Suit, Hammer Suit, Penguin Suit, Frog Suit
Combat Stats
- HP: 21 » 7 + 7 + 7
- VP: 6 » 0 + 6 + 0
- MP: 0 » 0 + 0 + 0
- Attack Power: 8 » 2 + 2 + 4
- Magic Power: 3 » 1 + 1 + 1
- Defense Power: 0 » 0 + 0 + 0
- Brain Power: 3 » 1 + 1 + 1
Field Stats
- Strength: 6 » 2 + 2 + 2
- Hand-Eye: 3 » 1 + 1 + 1
- Platform: 17 » 4 + 9 + 4
- Knowledge: 6 » 2 + 2 + 2
- Clever: 6 » 2 + 2 + 2
- Charisma: 3 » 1 + 1 + 1
- Unique: n/a
- Weight: 6 » 2 + 2 + 2
Attacks
- Basic Attack: Dive-bombs the target with its spiky hat. Then laughs.
Weapons
- None
Special Attacks
- Micro-Gloomba Drop~ Ailment: Paralysis, VP: 3, Turns: 6, Target: One, Accuracy: 100%
"Drops three Micro-Gloombas on the target, which cling to them, inflicting paralysis for two turns each."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth -- » -- | -- | --
- Ice -- » -- | -- | --
- Water x0 » -2 | -2 | -2
- Wind +2 » -- | +2 | --
- Fire -- » -- | -- | --
- Thunder -- » -- | -- | --
- Poison -- » -- | -- | --
- Plant -- » -- | -- | --
Information
A Gloomba version of the Goomba Squad Fusion, being a fusion of a regular Gloomba, a Paragloomba, and a Spiked Gloomba. As with the Goomba version, I let it not lose its wings when attacked. Gloombas are resistant to Water since they live in sewers, so together they're totally immune to it, though I didn't want to give them absorption. At 21 HP and 8 Attack, they're nothing to sneeze at, but they still don't have any Defense. This comes out looking similar to the Doomba.
Notes
- ~Flying