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Omegawful Guy Sheet
Basics
- Name: Omegawful Guy
- Fusers: PSI Guy, Dark Fawful Guy
- Affinity: Ice » Plant | Poison
- XP: 46 » 23 + 23
Weapon Levels
- Lance: C » E + C
- Bow: D » D + E
- Knife: B » D + C
- Other: E
- Items: Pebble, Dark Boo's Sheet, Shroom Cake, Life Cake, Lemon Juice, Fawful Mask, Kooky Cookie, Grandma Tahovski's Scones, Cotton Fuzzy, Can of Whoopass, Power Plus (Psychic) Badge, Insane Plus Badge
- Armor: None
Combat Stats
- HP: 16 » 7 + 9
- VP: 69 » 50 + 19
- MP: 0 » 0 + 0
- Attack Power: 7 » 2 + 5
- Magic Power: 2 » 1 + 1
- Defense Power: 0 » 0 + 0
- Brain Power: 0 » 5 + -5
Field Stats
- Strength: 6 » 2 + 4
- Hand-Eye: 10 » 4 + 6
- Platform: 11 » 5 + 6
- Knowledge: 9 » 7 + 2
- Clever: 9 » 7 + 2
- Charisma: 14 » 7 + 7
- Unique: n/a
- Weight: 6 » 3 + 3
Attacks
- Basic Attack: Makes several forward flip-hops toward the target, then rams into them.
Weapons
- Slingshot, Umbrella, Shoulder-Mounted Bill Blaster, Stiletto
Special Attacks
- Egg of Doom~ Attack: x2, VP: 1, Target: One, Eggshell protects from Spikiness, Electrification, etc.
"A tongue grabs the Omegawful Guy from offscreen, pulls it back, takes aim with a cursor, and throws a Yoshi-ish egg at the target, which hatches back into the Omegawful Guy."
Psychic Attacks
- P Fire A~ Attack: x2, VP: 2, Target: One, Element: Fire, Ailment: Freeze, Turns: 2, Chance: 50%
"An insane version of PK Fire that, despite dealing fire damage, might leave its target frozen solid." - P Thunder A~ Attack: x2 [X], VP: 2, Target: One, Element: Thunder, Benefit: Electrified, Turns: 5, Chance: 100%
"An insane version of PK Thunder that can choose its target, but leaves them helpfully electrified after it hits." - P Fire Z~ Ailment: Instant Death, VP: 19, Target: All, Element: Fire, Accuracy: 25%
"An insane version of PK Fire Ω that attempts to completely incinerate the opposing team." - P Thunder Z~ Attack: x2 [X], Hits: 4, VP: 9, Target: One, Element: Thunder, Benefit: Electrified, Turns: 3, Chance: 100%
"An insane version of PK Thunder Ω that hits the same target four times, each hit granting turns of Electrification."
- PK Fire α~ Attack: x2, VP: 3, Target: All, Element: Fire, Ailment: Burn, Turns: 2, Chance: 25%
- PK Fire β~ Attack: x2 +2, VP: 5, Target: All, Element: Fire, Ailment: Burn, Turns: 3, Chance: 50%
- PK Fire β~ Attack: x2 +2, VP: 5, Target: All, Element: Fire, Ailment: Burn, Turns: 3, Chance: 50%
- PK Freeze α~ Attack: x2, VP: 3, Target: One, Element: Ice, Ailment: Freeze, Turns: 2, Chance: 25%
- PK Freeze β~ Attack: x2 +2, VP: 4, Target: One, Element: Ice, Ailment: Freeze, Turns: 3, Chance: 50%
- PK Freeze γ~ Attack: x2 +4, VP: 6, Target: One, Element: Ice, Ailment: Freeze, Turns: 6, Chance: 1/6
- PK Thunder α~ Attack: x2 [X], VP: 3, Target: Random (Including Nobody), Element: Thunder
- PK Thunder β~ Attack: x2 [X], Hits: 2, VP: 6, Target: Random (Including Nobody), Element: Thunder
- PK Thunder γ~ Attack: x2 [X], Hits: 3, VP: 9, Target: Random (Including Nobody), Element: Thunder
- PK Ground Ω~ Attack: 1 [/], Hits: Brainx4, VP: 19, Target: All, Exempt: Flying, Element: Earth
- PK Flash α~ Ailment: Sleep OR Dizzy OR Paralysis OR Confusion OR High OR Time Freeze, VP: 3, Target: All, Turns (Where Applicable): 3, Accuracy: 50%
- PK Flash β~ Ailment: Sleep OR Dizzy OR Paralysis OR Confusion OR High OR Instant Death, VP: 6, Target: All, Turns (Where Applicable): 3, Accuracy: 50%
- PK Flash γ~ Ailment: Sleep OR Dizzy OR Paralysis OR Confusion OR High OR Instant Death, VP: 9, Target: All, Turns (Where Applicable): 3, Accuracy: 75%
- PK Flash Ω~ Ailment: Sleep OR Dizzy OR Paralysis OR Confusion OR High OR Instant Death, VP: 12, Target: All, Turns (Where Applicable): 3, Accuracy: 100%
- PK LifeUp α~ Heal: Brainx2 HP, VP: 5, Target: One
- PK LifeUp β~ Heal: Brainx4 HP, VP: 10, Target: One
- PK VimUp α~ Heal: 5HP (Revive), VP: 5, Target: One
- PK VimUp β~ Heal: 10HP (Revive), VP: 10, Target: One
- PK Shield α~ Benefit: Shielded, VP: 4, Turns: 3, Target: One
- PK Shield β~ Benefit: Shielded, VP: 9, Turns: 3, Target: All
- PK Shield γ~ Benefit: Shielded AND Reciprocal, VP: 6, Turns: 3, Target: One
- PK Shield Δ~ Benefit: Shielded AND Reciprocal, VP: 15, Turns: 3, Target: All
- PK Shield ε~Benefit: Shielded AND Reflective, VP: 7, Turns: 3, Target: One
- PK Shield ζ~ Benefit: Shielded AND Reflective, VP: 19, Turns: 3, Target: All
- PK Shield η~ Benefit: Shielded AND Reciprocal AND Reflective, VP: 10, Turns: 3, Target: One
- PK Shield Ω~ Benefit: Shielded AND Reciprocal AND Reflective, VP: 25, Turns: 3, Target: All
- PK Magnet α~ Attack: x1 to VP [/], VP: 0, Target: One, Drains VP
- PK Magnet β~ Attack: x1 to VP [/], VP: 1, Target: All, Drains VP
- PK Block~ Ailment: Psych Out, VP: 3, Turns: 3, Target: One, Accuracy: 50%
Magical Attacks
- None
Elemental Modifiers
- Earth -- » -- | --
- Ice -2 » -2 | --
- Water -- » -- | --
- Wind -- » -- | --
- Fire -2 » -2 | --
- Thunder -2 » -2 | --
- Poison -- » -- | --
- Plant -- » -- | --
Information
A PSI Guy fused with a Dark Fawful Guy. In case you haven't spotted it yet, this is a joke: the PSI Guy has 5 Brain Power and the Dark Fawful Guy has -5, so when added together they get a big fat 0, meaning that regardless of whether they're using sane or insane psychic attacks, they won't do a thing. The exception, I suppose, is the insane "P Fire Z," which just inflicts Instant Death; a fairly appropriate reversal of the fusion's otherwise uselessness, though it's not exactly 100% accurate.