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Status Benefit-Granting Items
These items give the user Status Benefits when used in battle. Some of them also have effects outside of battle, but this mainly depends on the Benefit itself. The first few, obviously, heal Status Problems rather than inducing Status Benefits.
- Iced Tea ~ Target: One, Cures all Status Problems
[Black Tea + Ice Flower, Black Tea + Freezie, Oolong Tea + Ice Flower, Oolong Tea + Freezie, Green Tea + Ice Flower, Green Tea + Freezie, White Tea + Ice Flower, White Tea + Freezie]
"Old tea served cold. It has marginal healing properties." - Panacea ~ Target: All, Cures all Status Problems
[Vulnerary, Super Vulnerary, Hyper Vulnerary, Elixir]
"An overcooked magical potion that explodes when used, affecting the entire party. It cures Status Problems." - Cold Turkey ~ Target: One, Cures all Status Problems and addictions
[Jerky + Ice Flower, Jerky + Freezie]
"A frozen turkey drumstick that can cure addictions as well as normal Status Problems." - Slow Shroom ~ Benefit: 1 HP Trickle, Turns: 10, Target: One
"A discolored fungus with delayed restorative properties. Native to the Mushroom Kingdom." - Slow Super ~ Benefit: 2 HP Trickle, Turns: 10, Target: One
"A superior version of a Slow Shroom. It must be cultivated with care if it is to grow properly." - Slow Ultra ~ Benefit: 5 HP Trickle, Turns: 10, Target: One
"The most well-grown variety of Slow Shroom, with powerful but delayed restorative properties." - Molasses Jar ~ Benefit: 1 VP Trickle, Turns: 10, Target: One
"A jar of tasty molasses with delayed energizing properties." - Molasses Cookies ~ Benefit: 2 VP Trickle, Turns: 10, Target: One
[Cake Mix + Molasses Jar]
"When used, you'll eat one per turn, each having a slight revitalizing effect." - Molasses Tea ~ Benefit: 5 VP Trickle, Turns: 10, Target: One
[Molasses Jar + Iced Tea, Molasses Jar + Black Tea, Molasses Jar + Oolong Tea, Molasses Jar + Green Tea, Molasses Jar + White Tea]
"Invigorating molasses-flavored tea. Made with real molasses." - Slowpoke Tail ~ Benefit: 1 MP Trickle, Turns: 10, Target: One
"The severed tail of a Slowpoke. Sucking on it slowly restores magical power." - Slowbro Tail ~ Benefit: 2 MP Trickle, Turns: 10, Target: One
"The severed tail of a Slowbro, extracted from the mutated Shellder. Sucking on it slowly restores aura." - Slowking Tail ~ Benefit: 5 MP Trickle, Turns: 10, Target: One
"The severed tail of a Slowking. Sucking on it restores magical power at a slow rate." - Woohoo Blend ~ Benefit: Attack +2, Turns: 3, Target: One (Has no effect outside battle)
[Woo Bean + Water Bottle]
"Coffee from the Beanbean Kingdom that boosts your energy." - Hoohoo Blend ~ Benefit: Defense +2, Turns: 3, Target: One (Has no effect outside battle)
[Hoo Bean + Water Bottle]
"Bracing Beanbean coffee that helps you resist damage." - Chuckle Blend ~ Benefit: Magic +2, Turns: 3, Target: One (Has no effect outside battle)
[Chuckle Bean + Water Bottle]
"Magical coffee from the Beanbean Kingdom that temporarily boosts your aura." - Teehee Blend ~ Benefit: Brain +2, Turns: 3, Target: One (Has no effect outside battle)
[Hee Bean + Water Bottle]
"Coffee enjoyed by the Beanish intelligentsia. It sharpens your wits briefly." - Hot Sauce ~ Charge: 2, Target: One (Has no effect outside battle)
[Jalapeño]
"A little red bottle of highly volatile sauce. It's so spicy that it charges up your next attack." - AAAAAAAHHH! Blend ~ Charge: 10, Target: One (Has no effect outside battle)
[Senzu Bean + Water Bottle]
"Coffee so hot that it causes you to scream like a Dragon Ball character while powering up." - Ultra-Spicy Spray ~ Benefit: Attack +1 AND Fast, Turns: 3, Target: One Pikmin Squad (Increases Pikmin work speed outside battle)
[Ultra-Spicy Berry]
"A spray that invigorates a Pikmin squad, temporarily boosting its power and efficiency." - Two-Bean Salad ~ Benefit: Attack +1 AND Magic +1 AND Defense +1 AND Brain +1, Turns: 2, Target: One (Has no effect outside battle)
[Woo Bean + Hoo Bean, Woo Bean + Chuckle Bean, Woo Bean + Hee Bean, Hoo Bean + Chuckle Bean, Hoo Bean + Hee Bean, Chuckle Bean + Hee Bean]
"A light vegetarian salad that gives the consumer a small, all-around boost." - Three-Bean Salad ~ Benefit: Attack +2 AND Magic +2 AND Defense +2 AND Brain +2, Turns: 3, Target: One (Has no effect outside battle)
[Two-Bean Salad + Woo Bean, Two-Bean Salad + Hoo Bean, Two-Bean Salad + Chuckle Bean, Two-Bean Salad + Hee Bean]
"A hardy, beany salad that gives the consumer an all-around boost in battle." - Four-Bean Salad ~ Benefit: Attack +4 AND Magic +4 AND Defense +4 AND Brain +4, Turns: 4, Target: One (Has no effect outside battle)
[Three-Bean Salad + Woo Bean, Three-Bean Salad + Hoo Bean, Three-Bean Salad + Chuckle Bean, Three-Bean Salad + Hee Bean, Two-Bean Salad + Two-Bean Salad]
"A protein-rich vegetarian meal that gives the consumer a large, all-around boost in battle." - Power Punch ~ Benefit: Attack +2, Turns: 5, Target: One (Has no effect outside battle)
[Mega Mushroom]
"A bulk-inducing beverage that powers up the consumer for a while. Made from blended Mega Mushrooms." - Mega Mushroom ~ Benefit: Attack +2, Turns: 5, Target: One, Removes Dodginess (Field: Strength +2, Weight = 9)
[Ultra Shroom + Ultra Shroom]
"A big, oddly-colored mushroom that makes you grow huge, increasing your power and weight but making you an easy target." - Mini Mushroom ~ Benefit: Dodgy, Turns: 5, Target: One, Ailment: Attack -2, Turns: 5 (Field: Enter Small Spaces, Weight = 1)
[Mushroom + Vanishing Cream, Dried Shroom + Vanishing Cream]
"A tiny blue mushroom that shrinks you, allowing you to dodge attacks and enter tiny areas but reducing power and weight." - Volt Shroom ~ Benefit: Electrified, Turns: 5, Target: One (Has no effect outside battle)
[Mushroom + Electro-Goop Container, Super Shroom + Electro-Goop Container, Ultra Shroom + Electro-Goop Container]
"A shocking yellow-and-black mushroom that electrically charges you in battle. Native to the Mushroom Kingdom." - Escape Cape ~ Benefit: Dodgy, Turns: 5, Target: One (Has no effect outside battle)
"A mysterious red robe that grants the user dubious powers of dodging." - Boo's Sheet ~ Benefit: Invisibility, Turns: 3, Target: One
[Escape Cape + Vanishing Cream]
"A mysterious white robe that grants the user ghostly properties of evasion." - Dark Boo's Sheet ~ Benefit: Nirvana, Turns: 3, Target: One
[Boo's Sheet + Inky Sauce, Boo's Sheet + Inky Potion]
"A mysterious purple robe that hides the user's mind from psychic detection." - Boo Mushroom ~ Benefit: Invisibility AND Flight, Turns: 5, Target: One
[Boo's Sheet + Mushroom, Boo's Sheet + Super Shroom, Boo's Sheet + Ultra Shroom, Boo's Sheet + Volt Shroom, Boo's Sheet + Mega Mushroom, Boo's Sheet + Mini Mushroom, Boo's Sheet + Slow Shroom, Boo's Sheet + Slow Super, Boo's Sheet + Slow Ultra]
"A ghostly white mushroom from outer space that temporarily transforms you into a Boo-like version of yourself." - Vanish Cap ~ Benefit: Invisibility, Turns: 1, Target: One
[Stone Cap + Vanishing Cream, Metal Cap + Vanishing Cream]
"A hat that renders the wearer invisible when worn. Its effects are extremely short-lived." - Wing Cap ~ Benefit: Flight, Turns: 5, Target: One
[Stone Cap + Super Leaf, Metal Cap + Super Leaf]
"A hat with wings on it that allows the user to fly for a short time." - Red Star ~ Benefit: Flight, Turns: 10, Target: One
[Super Star + Wing Cap, Super Star + Red Amanita, Super Star + Hot Sauce, Super Star + Jalapeño, Super Star + Red Flower]
"A power-up from Super Mario Galaxy that lets you fly for a long time and gives your outfit a darker color scheme." - Small Coca-Cola ~ Benefit: Fast, Turns: 2, Target: One (Has no effect outside battle)
"A soft drink that makes you impatient." - Medium Coca-Cola ~ Benefit: Fast, Turns: 5, Target: One (Has no effect outside battle)
[Small Coca-Cola + Small Coca-Cola]
"Is it just a soft drink? It makes you very impatient." - Large Coca-Cola ~ Benefit: Fast, Turns: 10, Target: One (Has no effect outside battle)
[Small Coca-Cola + Medium Coca-Cola, Medium Coca-Cola + Medium Coca-Cola]
"There's something funky about this soda... You'll become highly impatient if you drink it." - Forcefield Generator ~ Benefit: Shield, Turns: 3, Target: One (Has no effect outside battle)
"A small, high-tech orb that generates a protective forcefield around the user. It has a short battery life." - S.E.P. Field Generator ~ Benefit: Somebody Else's Problem, Turns: 3, Target: One
"A small, high-tech sphere that generates a bizarre field around the user that masks them from detection." - Mole Cricket ~ Benefit: Underground, Turns: 3, Target: One
"A friendly bug who helps you burrow underground to hide from enemy attacks for a few turns. Watch out for earthquakes!" - Spite Pouch ~ Benefit: Reciprocal, Turns: 5, Target: One (Has no effect outside battle)
"A small bag containing a vengeful spirit bound to protect whoever frees it." - Pocket Mirror ~ Benefit: Reflective, Turns: 5, Target: One (Has no effect outside battle)
"An enchanted collapsible mirror. If you look at your reflection in it, you'll become a living mirror and reflect attacks." - Non-Dairy Creamer ~ Benefit: Neutralize, Turns: 5, Target: One, May be used on the same turn as any coffee or tea item (Has no effect outside battle)
"A non-dairy creamer. Less effective than true dairy, it blocks Status Problems, but also Status Benefits." - Milk Carton ~ Benefit: Safeguard, Turns: 5, Target: One, May be used on the same turn as any coffee or tea item (Has no effect outside battle)
"A small carton of milk whose vitamins protect the consumer from harmful effects for a few turns." - Chocolate Milk ~ Benefit: 1 HP Trickle AND 1 VP Trickle AND 1 MP Trickle AND Safeguard, Turns: 5, Target: One
[Milk Carton + Cocoa Bean]
"A carton of smooth, sweet chocolate milk. Shake well." - Fire Flower ~ Benefit: Fire State, Target: One
"A powerful plant from the Mushroom Kingdom that triggers a fiery but temperamental transformation in the user." - Ice Flower ~ Benefit: Ice State, Target: One
"A frozen flower that imbues the user with temporary, low-temperature energy. It grows in the Mushroom Kingdom." - Super Leaf ~ Benefit: Raccoon State, Target: One
[Black Leaf + Super Star, Oolong Leaf + Super Star, Green Leaf + Super Star, White Leaf + Super Star, Koopa Leaf + Super Star, Pot Leaf + Super Star]
"An unusual, fluttering leaf that grants you raccoon-like ears and a tail, allowing you to fly." - Cape Feather ~ Benefit: Cape (Raccoon State), Target: One
"A fluttering feather that gives the user a yellow cape which grants the same abilities as a Raccoon tail." - Stone Cap ~ Benefit: Stone, Turns: 3, Target: One
"A cap that turns the wearer to stone, making them invulnerable but completely immobile." - Ultra-Bitter Spray ~ Benefit: Stone, Turns: 2, Target: One
[Ultra-Bitter Berry]
"A spray so bitter that it turns the target to stone. Used by space captains to subdue Pikmin predators." - Metal Cap ~ Benefit: Invincible, Turns: 1, Target: One
[Stone Cap + Fire Flower]
"A hat that coats the user in metal, making them powerful and invulnerable to harm. It doesn't last long." - Super Star ~ Benefit: Invincible, Turns: 3, Target: One
[Super Star Fruit]
"A bouncing star that makes the user temporarily invincible. Don't waste it." - Rainbow Star ~ Benefit: Invincible AND Neutralized, Turns: 3, Target: One
[Super Star + Star Bit, Super Star + Non-Dairy Creamer, Super Star + Panacea]
"Even better than a Super Star, it adds Neutralization, preventing the Invincibility from being removed by debuffs." - Trial Stew ~ Benefit: Invincible, Turns: 10, Target: One, Reduces HP to 1 and VP and MP to 0
[Super Star + Poison Shroom]
"A nasty pot of stew that makes you Invincible for a long time, but puts you otherwise near death." - Love Pudding ~ Status: Electrified OR Invisible OR Sleep, Turns: 3, Target: One (Has no effect outside battle)
[Cake Mix + Magic Mango]
"A strange pudding filled with love's mysteries. Its effects are just as baffling." - Pickle ~ Target: One, Effect: 25% critical hit chance on next attack (Has no effect outside battle)
"A pickled cucumber that increases the consumer's luck, potentially causing them to get a critical hit." - Star Fruit ~ Target: One, Effect: Target can take one additional action this turn (Has no effect outside battle)
"A star-shaped fruit from Beach City. Eating it gives you the energy to act twice in battle." - Porimode ~ Benefit: Brain +2, Turns: 19, Target: One, Ailment: High
[Egg + Pickle, Egg + Giant Pickle]
"A Special Pudding™ with unusual psychic effects. It is a recipe known only by a few elite chefs. Named after a typo." - Escargot ~ Benefit: Brain +5, Turns: 5, Target: One, Ailment: Paralysis, Turns: 5 (Has no effect outside battle)
"Cooked snails from a French restaurant. They boost your intelligence but physically paralyze you out of disgust." - Oyster ~ Benefit: Attack +6, Turns: 5, Target: One, Ailment: Disarm, Turns: 5 (Has no effect outside battle)
"A raw oyster that may be consumed for a power boost, but in disgust you'll drop your equipped weapon." - Vanishing Cream ~ Benefit: Invisible, Turns: 2, Target: All
"Skin lotion that makes you vanish on the spot. It will be used by your entire party." - Gorgonzola ~ Benefit: Safeguard, Turns: 5, Target: All (Has no effect outside battle)
[Milk Carton]
"A hunk of aromatic cheese to be shared by the whole party. Its odor repels Status Problems for a while." - Petrified Potato ~ Benefit: Stone, Turns: 3, Target: All
[Potato + Stone Cap, Potato + Earth Quake]
"A fossilized tuber that explodes when thrown, turning the entire party into statues." - Giant Pickle ~ Target: All, Effect: 25% critical hit chance (Has no effect outside battle)
"A giant pickle from the fair that's big enough for the whole team to share. It gives them a critical hit chance." - Super Star Fruit ~ Target: All, Effect: Targets can take one additional action this turn (Has no effect outside battle)
[Star Fruit]
"A superior Star Fruit that will be shared by the whole team, letting you all act twice in battle." - Grandma Tahovski's Scones ~ Status: Electrified OR Invisible OR Sleep, Turns: 3, Target: All, Alcohol: 0.01
[Cake Mix + Milk Carton, Cake Mix + Chocolate Milk]
"Snacks of questionable quality that will be fed to everyone on the team. Results may vary." - Black Forest Cake ~ Benefit: Shield AND Reciprocal AND Somebody Else's Problem AND Dodgy AND Safeguard, Turns: 5, Target: All, Ailment: Instant Death, Chance: 1/6
[Cake Mix + Science Meal]
"A cake long thought to be nothing more than a lie. It tastes a little... fishy." - Starshmallows ~ Benefit: Invincible AND Flying, Turns: 3, Target: All
[Super Star + Levity Gourmet Marshmallows]
"Marshmallows of divine flavor and power that make the whole team like Kryptonians under a yellow sun." - Fusion Crystal ~ Benefit: Fused, Target: Two
"A mysterious crystal that can be used once to fuse two characters together, combing their stats." - Orange ~ Target: One, Changes Status Problems into Status Benefits (same number of turns)
"A fruit so healthy that it doesn't just remove Status Problems, it changes them into Status Benefits." - Orange Juice ~ Target: All, Changes Status Problems into Status Benefits (same number of turns)
[Orange]
"Juice so healthy, it reverses the negative effects of Status Problems into positive effects. The whole team shares it." - Orange Julius ~ Benefit: Invincible, Turns: # of Status Problems, Target: One
[Orange + Super Star, Orange Juice + Super Star]
"A healthy shake that transforms negative status effects into turns of Invincibility. Use it strategically."
Orange and Orange Juice changes
- Stat Decrease -› Stat Increase
- Poison -› 1 HP Trickle
- Burn -› Electrified
- Seeded -› Enemy Seeded
- Sleep -› 1 VP Trickle
- Paralysis -› Invisible
- Freeze -› Flying
- Time Freeze -› S.E.P.
- Dizzy -› Dodgy
- Confusion -› Raccoon State
- Disarm -› Shielded
- Psych Out -› Nirvana
- Silence -› 1 MP Trickle
- Slow -› Fast
- Drunk -› Fire State
- High -› Ice State
- Alcohol Poison -› Safeguard (turns = blood alcohol level before curing x10 rounded down, so 0.21 would be 2 turns)