Deathmech Jr. Sheet
Basics
- Name: Deathmech Jr.
- Seats: 1
- HP: 42
- Defense Power: 1
- Collision Power: 3
- Strength: 4
- Weight: 4
- Unique: n/a
- Flying: No
- AI: None
- Destruction: n/a
Inventory
- 1)
- 2)
- 3)
- 4)
- 5)
- 6)
- 7)
- 8)
- 9)
- 10)
Attacks
- Mr. Laser~ Attack: 4, Target: One
"Fires its laser weapon for a projectile attack."
Elemental Modifiers
- Earth --
- Ice -2
- Water --
- Wind --
- Fire -2
- Thunder +2
- Poison x0
- Plant --
Information
A lesser version of the Mr. Deathmech used by MC Janxin's Stickman armies. This one lacks an AI, so it doesn't protect the driver from psychic attacks. Its only advantage over the Mr. and Mrs. Deathmechs is that its laser weapon will never run out of ammo.
Notes
- ~Becomes Electrified in the Danger Zone (9 HP or less); Status can't be removed, but goes away once out of the Zone