Mrs. Deathmech Sheet
Basics
- Name: Mrs. Deathmech
- Seats: 1
- HP: 168
- Defense Power: 3
- Collision Power: 6
- Strength: 7
- Weight: 6
- Unique: n/a
- Flying: No
- AI: A rudimentary one similar to that found in the Mr. Deathmech, but its Affinity is Ice. Its monotone voice also sounds more feminine, and has slightly higher Knowledge, Clever, and Charisma stats, all at 2.
- Brain Power: 4
- Destruction: n/a
Inventory
- 1)
- 2)
- 3)
- 4)
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- 10)
Attacks
- Mr. Rocket Launch Attack~ Attack: 10/12, Ammo: 10, Target: One
(Mr. Rocket-Propelled Grenade, Mrs. Rocket-Propelled Grenade, Mr. Anti-Tank Missile, Mr. Anti-Aircraft Missile)
"Uses its built-in Mr. Rocket Launcher to fire a missile of any type that the normal weapon can."
Psychic Attacks
- PK Shield α~ Benefit: Shielded, Turns: 3, Target: One
- PK Shield β~ Benefit: Shielded, Turns: 3, Target: All
- PK Shield γ~ Benefit: Shielded AND Reciprocal, Turns: 3, Target: One
- PK Shield Δ~ Benefit: Shielded AND Reciprocal, Turns: 3, Target: All
- PK Offense Up~ Benefit: Attack +2, Turns: 3, Target: One
- PK Psych Up~ Benefit: Brain +2, Turns: 3, Target: One
- PK Offense Down~ Ailment: Attack -2, Turns: 3, Target: One, Accuracy: 100%
- PK Psych Down~ Ailment: Brain -2, Turns: 3, Target: One, Accuracy: 100%
Elemental Modifiers
- Earth --
- Ice -2
- Water --
- Wind --
- Fire -2
- Thunder +2
- Poison x0
- Plant --
Information
An improvement over the Mr. Deathmech. It fires missiles instead of bullets, and it can hold ten of any kind usable by the normal Mr. Rocket Launcher weapon. It will often use its additional ten-slot inventory to carry a spare set of ten more missiles. Its AI can also use a few more PSI abilities.
Notes
- ~Becomes Electrified in the Danger Zone (35 HP or less); Status can't be removed, but goes away once out of the Zone