Information: A slightly sharp implement used to break out of prison. It isn't much
help in battle, but given a lot of time it might be able to saw through metal bars in the
field.
Name: Shiv
Type: Melee
Subtype: Knife
Level: E
Element: None
Ailment: None
Power: Attack x0.5 OR Attack x1 OR Attack x2
Hits: 1
Information: An improvised knife fashioned out of an everyday object such as a
toothbrush or a shard of glass. Used by prison inmates due to lack of access to proper weaponry.
Its effectiveness varies with each hit.
Name: Fan
Type: Melee
Subtype: Knife
Level: E
Element: None
Ailment: None
Power: 1
Hits: 3
Information: A paper fan used to lightly smack people. Seen in Super Smash
Bros., it's very weak but gets three hits per turn.
Name: Beast Killer
Type: Melee
Subtype: Knife
Level: C
Element: None
Ailment: None
Power: Attack +2 (+2 to beasts)
Hits: 2
Information: A knife designed to deal increased damage to laguz of the beast tribes,
which include the cats, the tigers, the lions, and the wolves. This bonus damage also applies to
similar, non-laguz beast creatures.
Name: Whipreaver
Type: Melee
Subtype: Knife
Level: C
Element: None
Ailment: None
Power: Attack +1 (Reave)
Hits: 2
Information: A tricky knife that reverses the Secondary Weapon Triangle, dealing +2
to Whips and -2 to Bows, and taking the opposite.
Name: Sai (Two)
Type: Melee
Subtype: Knife
Level: B
Element: None
Ailment: None
Power: x2 [/]
Hits: 2
Information: A pair of small, three-pronged weapons famously used by Raphael of the
Ninja Turtles and Elektra of Marvel Comics. In Arpeggio, they count as knife-type weapons that
pierce Defense Power, but not armor. The two of them only take up one slot in the weapon
inventory. As they're Japanese in origin, "sai" is both singular and plural.