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Shy Stack Sheet
Basics
- Name: Shy Stack
- Affinity: Wind
- XP: 0
Weapon Levels
- n/a
- Items: Pebble, Four-Bean Salad, Yoo Who Cannon, Smash Egg, Cannonballer, Double Cherry
- Armor: None
Combat Stats
- HP: 10
- VP: 10
- MP: 4
- Attack Power: 4
- Magic Power: 1
- Defense Power: 0
- Brain Power: 4
Field Stats
- Strength: 4
- Hand-Eye: 6
- Platform: 3
- Knowledge: 4
- Clever: 3
- Charisma: 5
- Unique: n/a
- Weight: 6
Attacks
- Basic Attack: The stack walks up to the target and the bottom Guy heaves the top three onto the target's head, still stacked up. After squashing the target, the top Guy in the three-stack backflips onto the lone remaining Guy, then the second follows, and the last. Then all four take a bow.
Weapons
- Slingshot, Dual Swords
Special Attacks
- Shy Shot~ Attack: x1, VP: 1, Target: One
"The signature four-Guy slingshot attack, with all four pebbles hitting at once. No weapons or ammo are needed or used."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
Four Shy Guys stacked on each other's heads acting as one unit. Two Shy Stacks were the last wave of General Guy's army after the Stilt Guys. Because the normal Slingshot weapon in Arpeggio deals 3 damage, I've made the Shy Stack's multi-slingshot attack an unarmed one, so they don't have to mess with the weapon system. In Paper Mario, some specific attacks could remove Guys from the Stack to reduce its Attack Power by 1 each (oddly, even when only one Guy is remaining, it counts as a weakened Shy Stack rather than turning into a normal Shy Guy like the Stilt Guys do); this isn't accounted for on this sheet, but isn't too hard to implement.
Shy Squad | Stilt Guy | Shy Stack | General Guy