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Dark Mario Sheet
Basics
- Name: Shadoo (Dark Mario)
- Affinity: Fire
- XP: Always 5
Weapon Levels
- Axe: A
- Other: E
Support Levels
- n/a
Inventory
- 1)
- 2)
- 3)
- 4)
- 5)
- 6)
- 7)
- 8)
- 9)
- 10)
- Armor: None
- Money: None
Combat Stats
- HP: 100
- VP: 100
- MP: 100
- Attack Power: 10
- Magic Power: 1
- Defense Power: 0
- Brain Power: 5
Field Stats
- Strength: 6
- Hand-Eye: 4
- Platform: 8
- Knowledge: 4
- Clever: 3
- Charisma: 5
- Unique: n/a
- Weight: 4
Attacks
- Basic Attack: Jumps on top of the target.
Weapons
- 1)
- 2)
- 3)
- 4)
Special Attacks
- Flip~ Benefit: Dodgy, VP: 10, Turns: 10, Target: Self
"Flips between dimensions, potentially dodging attacks." - Hammer~ Attack: x2, VP: 1, Target: One, Counts as Axe-type in the Weapon Triangle
"Manifests a shadow copy of a hammer and smacks the target with it for double damage."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
If instead of having Shadoo copy your own players you just want to have them fight the dark copies of the player characters from Super Paper Mario, here's a Dark Mario sheet. Feel free to adjust it, especially if you're using a differing sheet for the real Mario in your game. Apparently, in Super Paper Mario, Dark Mario could use a hammer as well as flipping, even though in that game the hammer ability was provided by a Pixl named Cudge, and therefore not unique to Mario.
Dark Luigi | Dark Bowser | Dark Peach | Dark Mario