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Mimi Sheet (3)
Basics
- Name: Mimi
- Affinity: Poison
- XP: Always 9
Weapon Levels
- n/a
Support Levels
- O'Chunks: B
- Dimentio: C
- Count Bleck: C
- Nastasia: C
Inventory
- 1)
- 2)
- 3)
- 4)
- 5)
- 6)
- 7)
- 8)
- 9)
- 10)
- Armor: None
- Money: Rubees (10,000,000)
Combat Stats
- HP: ?
- VP: 200
- MP: 20
- Attack Power: 4
- Magic Power: 1
- Defense Power: 0
- Brain Power: 4
Field Stats
- Strength: 5
- Hand-Eye: 9
- Platform: 9
- Knowledge: 6
- Clever: 7
- Charisma: 8
- Unique: Able to transform herself into a visual duplicate of anyone.
- Weight: 1
Attacks
- Basic Attack: Rams into the target.
Weapons
- 1)
- 2)
- 3)
- 4)
Special Attacks
- Rubee Drop~ Attack: x1, VP: 1, Target: One
"Produces a Rubee and launches it at the target. Avoids damage from Electrification, Spikiness, etc." - Rubee Wave~ Attack: x1, VP: 3, Target: All
"Causes a wave-pattern of Rubees to shoot up out of the ground, spiking all opponents." - Spin Cycle~ Attack: x1, VP: 2, Target: All, Accuracy: 50%, Benefit (User): Spiky, Turns: 1
"Extends Rubees from her central body and whirls around the battlefield. Remains spiky for one turn afterward."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
Mimi in her final fight in Castle Bleck, where she was specifically required to be fought by Princess Peach due to an exchange of girlish insults. Unlike the last fight, here she busts out her true spider form again. She can do some more elaborate Rubee attacks, but takes the same number of hits to defeat. She survived the end of the game, but her current whereabouts are unknown.
Notes
- ~Mimi has no distinct HP value, but will be defeated when all six of her spidery legs are removed. One damage-dealing hit will make her vulnerable, and another during the same turn will then remove one leg; once her Phase comes around, she'll dispel any lingering vulnerability and still get to act that turn. Damaging Status Conditions have no practical effect on Mimi (though Leech Seed will still heal the planter), and multiple-hit attacks probably only count as one "hit" here.
- ~Mimi can, at the beginning of her Phase of any turn (without using up an action), scale the wall and cling to the ceiling, requiring a Platform stat of 9 to hit her with melee attacks (potentially varying with the layout of the room). If she's hit while on the ceiling, she'll fall back to the ground, and if she spends a turn on the ceiling without being hit, she has to spend the next turn on the ground. She can't be made vulnerable on the ceiling (instead falling), so from the ceiling it takes three hits instead of two to remove a leg.