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Bowser Sheet (2)
Basics
- Name: King Bowser Koopa
- Affinity: Fire
- XP: Always 19
Weapon Levels
- n/a
Support Levels
- n/a
Inventory
- 1)
- 2)
- 3)
- 4)
- 5)
- 6)
- 7)
- 8)
- 9)
- 10)
- Armor: Bowser Shell
- Money: Coins (20)
Combat Stats
- HP: 70
- VP: 100
- MP: 10
- Attack Power: 7
- Magic Power: 1
- Defense Power: 0 (2)
- Brain Power: 2
Field Stats
- Strength: 9
- Hand-Eye: 5
- Platform: 5
- Knowledge: 3
- Clever: 3
- Charisma: 5
- Unique: Breathes fire, burning things down or lightning things up.
- Weight: 6 (8)
Attacks
- Basic Attack: Claws the target.
Weapons
- 1)
- 2)
- 3)
- 4)
Special Attacks
- Stamp Out~ Attack: x1, VP: 1, Target: One, Ailment: Disarm OR Psych Out OR Silence OR Embargo, Turns: 3, Chance: 50%
"Jumps and squashes the target, taking away one of their methods of attack for a while." - Poison Fang~ Attack: x1, VP: 2, Target: One, Ailment: Poison, Turns: 10, Chance: 50%
"Bites the target and injects poison. Presumably he doesn't have the best dental record." - Fire Blast~ Attack: x1, VP: 3, Target: All, Element: Fire
"Spews fire across the opposing battlefield with an angry roar."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
Bowser in his second fight in The Thousand-Year Door, behind the titular door in the Palace of Shadow. Accompanied in battle by Kammy Koopa this time, they stumbled upon Mario immediately after his fight with Grodus, attacking the plumber when he was worn out by the previous battle. Three guesses what happened anyway, though it gave Grodus time to grab Peach and head into the Shadow Queen's chamber. Oddly, Bowser's fire here has lost the Defense-piercing it had in the previous fight.
Paper Mario ~ Bowser (1) | Bowser (2) | Bowser (3)
Thousand-Year Door ~ Bowser (1) | Bowser (2)
Super Paper Mario ~ Bowser (1) | Bowser (2)