Ostinato › Default Data › Enemies › Bug Fables › Hard Mode ›
Seedling Sheet (Hard Mode)
Basics
- Name: Seedling
- Affinity: Earth
- XP: 8
Weapon Levels
- n/a
- Items: Crunchy Leaf, Magic Seed, Miracle Seed, Two Souls (Plant) Badge
- Armor: None
Combat Stats
- HP: 5
- VP: 0
- MP: 0
- Attack Power: 3
- Magic Power: 1
- Defense Power: 0
- Brain Power: 1
Field Stats
- Strength: 1
- Hand-Eye: 1
- Platform: 9
- Knowledge: 1
- Clever: 1
- Charisma: 2
- Unique: n/a
- Weight: 2
Attacks
- Basic Attack: Rams into the target (or performs a diving kick if flying).
Weapons
- None
Special Attacks
- None
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice +2
- Water --
- Wind -- (Flying: +2)
- Fire +2
- Thunder --
- Poison --
- Plant -2
Information
In Hard Mode, Seedlings have 5 HP instead of 4, and an Attack Power of 3 instead of 2. On both fronts, this makes them significantly more threatening than Goombas, though it's still not exactly scary.
Notes
- ~Made of Plant
- ~A Seedling may appear in either a walking or a flying form. If a flying Seedling takes damage from an attack, it will fall to the ground and remain there for the rest of the battle, making it equivalent to "Para-" Mario enemies, but in this case we just use the same enemy sheet for both versions. The only other difference is that a flying Seedling will have a +2 Wind modifier, but this changes to -- once it's grounded.
Seedling (Normal) | Seedling (Hard)