Ostinato › Default Data › Enemies › Fire Emblem › Class 4
Paladin Sheet (1)
Basics
- Name: Paladin
- Affinity: Earth
- XP: 25
Weapon Levels
- Sword: E, D, C
- Axe: E, D, C
- Lance: E, D, C
- Shield: E, D, C
- Bow: E, D, C
- Other: E
- Items: Super Shroom, Maple Syrup, Arrow, Venin Arrow, 35-Quiver, Sol (Sword) Badge, Sol (Axe) Badge, Sol (Lance) Badge, Sol (Shield) Badge
- Armor: Light Armor
Combat Stats
- HP: 25
- VP: 25
- MP: 10
- Attack Power: 2
- Magic Power: 1
- Defense Power: 1 (2)
- Brain Power: 2
Field Stats
- Strength: 7
- Hand-Eye: 5
- Platform: 2
- Knowledge: 5
- Clever: 4
- Charisma: 4
- Unique: n/a
- Weight: 7
Attacks
- Basic Attack: Has his horse kick the target.
Weapons
- Iron Sword, Steel Sword, Wyrmslayer, Sonic Sword, Ladykiller, Iron Axe, Steel Axe, Short Axe, Iron Lance, Steel Lance, Short Spear, Iron Shield, Curved Iron Shield, Spiked Iron Shield, Steel Shield, Curved Steel Shield, Spiked Steel Shield, Iron Bow, Steel Bow, Longbow
Special Attacks
- Parity (Sword)~ Attack: WBAP, VP: 1, Target: One, Weapon: Sword, Benefit (User): Neutralize, Turns: 1, The Neutralization is applied before attacking, affecting this attack
"Neutralizes his own status to remove damage modifiers, then attacks." - Parity (Axe)~ Attack: WBAP, VP: 1, Target: One, Weapon: Axe, Benefit (User): Neutralize, Turns: 1, The Neutralization is applied before attacking, affecting this attack
"Neutralizes his own status to remove damage modifiers, then attacks." - Parity (Lance)~ Attack: WBAP, VP: 1, Target: One, Weapon: Lance, Benefit (User): Neutralize, Turns: 1, The Neutralization is applied before attacking, affecting this attack
"Neutralizes his own status to remove damage modifiers, then attacks." - Parity (Shield)~ Attack: WBAP, VP: 1, Target: One, Weapon: Shield, Benefit (User): Neutralize, Turns: 1, The Neutralization is applied before attacking, affecting this attack
"Neutralizes his own status to remove damage modifiers, then attacks." - Sol (Sword)~ Attack: WBAP, VP: 5, Target: One, Weapon: Sword, Drains HP
"Channels solar energy before attacking, resulting in the user being healed by the amount of damage done by the attack." - Sol (Axe)~ Attack: WBAP, VP: 5, Target: One, Weapon: Axe, Drains HP
"Channels solar energy before attacking, resulting in the user being healed by the amount of damage done by the attack." - Sol (Lance)~ Attack: WBAP, VP: 5, Target: One, Weapon: Lance, Drains HP
"Channels solar energy before attacking, resulting in the user being healed by the amount of damage done by the attack." - Sol (Shield)~ Attack: WBAP, VP: 5, Target: One, Weapon: Shield, Drains HP
"Channels solar energy before attacking, resulting in the user being healed by the amount of damage done by the attack."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
A promoted horseback soldier. Any of the weaker cavaliers—Sword Knights, Axe Knights, Lance Knights, Shield Knights, and Bow Knights—may promote into a Paladin, and upon doing so they'll gain a secondary weapon type from among those five, keeping their C Weapon Level in their original type and going up to D in that second type. Regardless of which pairing they choose, they're just called "Paladins" instead of putting a weapon name in front like before, but they all have the ability to use Parity and Sol with any of these melee types (bows are excluded due to being projectile).
Notes
- ~Mounted
Paladin (1) | Paladin (2) | Paladin (3)