Ostinato › Default Data › Enemies › Paper Mario › Chapter 6 ›
Boomerang Bro. Sheet
Basics
- Name: Boomerang Bro.
- Affinity: Fire
- XP: 16
Weapon Levels
- Axe: B
- Other: E
- Items: Boomerang Flower, Super Shroom, Maple Syrup, Super Potion, Iron Grip Badge
- Armor: Gray Shell, Blue Shell
Combat Stats
- HP: 7
- VP: 10
- MP: 0
- Attack Power: 3
- Magic Power: 1
- Defense Power: 0 (1)
- Brain Power: 1
Field Stats
- Strength: 3
- Hand-Eye: 6
- Platform: 6
- Knowledge: 3
- Clever: 3
- Charisma: 4
- Unique: Can produce an infinite supply of Bro. Boomerangs.
- Weight: 3
Attacks
- Basic Attack: It can always produce another Bro. Boomerang no matter how many are lost or stolen, so normally it throws that. If Disarmed, it runs up to the target while crying and cumbersomely slaps them.
Weapons
- Bro. Boomerang
Special Attacks
- Rebound~ Attack: WBAP, Hits: 2, VP: 2, Target: One, Weapon: Axe
"Tosses a boomerang through the target, which strikes again on its way back." - Boom Boom~ Attack: WBAP, VP: 3, Target: All, Weapon: Axe
"Tosses a boomerang that follows a path filling the entire battlefield, and thus hits all opponents."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind +2
- Fire --
- Thunder --
- Poison --
- Plant --
Information
A relative of the Hammer Bros. who throws boomerangs instead. Serendipitously, both hammers and boomerangs count as Axe-type weapons in Arpeggio. Boomerang Bros. are fairly rare, but Mario was given a power-up based on them in 3D Land, which carried over into 3D World and Mario Maker 2.
Notes
- ~No matter how many Bro. Boomerangs are stolen from it, it will always have one remaining for use, but will only drop one when killed (it can be temporarily Disarmed)
- ~Despite wearing shell armor, it can't be flipped