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Clubba Sheet
Basics
- Name: Clubba
- Affinity: Plant
- XP: 9
Weapon Levels
- Axe: C
- Other: E
- Items: Sleepy Sheep, Grandma Tahovski's Scones, Boo's Sheet, Snore Badge
- Armor: None
Combat Stats
- HP: 8
- VP: 3
- MP: 0
- Attack Power: 1 (3)
- Magic Power: 1
- Defense Power: 0
- Brain Power: 2
Field Stats
- Strength: 5
- Hand-Eye: 4
- Platform: 3
- Knowledge: 3
- Clever: 2
- Charisma: 2
- Unique: n/a
- Weight: 4
Attacks
- Basic Attack: Trips and falls onto the target.
Weapons
- Club
Special Attacks
- Triple Strike~ Attack: WBAPx0.5, Hits: 3, VP: 3, Target: One, Weapon: Axe
"Strikes three times in quick succession, but each hit is at half power."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
A burly green creature who guards Tubba Blubba's Castle. They are armed with clubs that reverse the Weapon Triangle, but often sleep on the job. They seem to be related to Spikes—in fact, their Japanese name is just "Spike Soldier," implying they are just Spikes who for some reason put their spike balls on the ends of clubs instead of spitting up infinite copies. Outside of Tubba's command, they were seen at the Gap of Crag in Super Paper Mario.