Ostinato › Default Data › Enemies › Paper Mario › Chapter 3 ›
Electro-Koopa Sheet
Basics
- Name: Electro-Koopa
- Affinity: Plant
- XP: 7
Weapon Levels
- n/a
- Items: Volt Shroom, Thunder Rage, Kicker, Thunder Power Badge
- Armor: Electro-Shell
Combat Stats
- HP: 4
- VP: 8
- MP: 0
- Attack Power: 3
- Magic Power: 1
- Defense Power: 0 (1)
- Brain Power: 1
Field Stats
- Strength: 2
- Hand-Eye: 3
- Platform: 7
- Knowledge: 3
- Clever: 2
- Charisma: 3
- Unique: Spins in its shell, preventing damage from some hazards and letting it fit into slightly smaller spaces.
- Weight: 2
Attacks
- Basic Attack: Tackles the target.
Weapons
- Thunder Tome, Water Tome
Special Attacks
- Shell Shock~ Attack: x1, VP: 1, Target: One, Element: Thunder, Only usable if wearing an Electro-Shell as armor
"Tosses its shell at the target, electrocuting them. Since the shell detaches, it's safe from contact damage."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water +2
- Wind --
- Fire --
- Thunder x0
- Poison --
- Plant --
Information
A tropical species of Koopa with electric nodes on its shell that allow it to deliver powerful shocks. Water can interfere with the current and cause it to shock itself. It's quadrupedal and is sometimes seen climbing on nets.
Notes
- ~Its shell makes it constantly Electrified