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Hammer Bro. Sheet
Basics
- Name: Hammer Bro.
- Affinity: Fire
- XP: 16
Weapon Levels
- Axe: B
- Other: E
- Items: Hammer Suit, 1-Up Mushroom, Lay's Classic, Hammer Throw Badge
- Armor: Green Shell
Combat Stats
- HP: 7
- VP: 10
- MP: 0
- Attack Power: 4
- Magic Power: 1
- Defense Power: 0 (1)
- Brain Power: 1
Field Stats
- Strength: 3
- Hand-Eye: 6
- Platform: 6
- Knowledge: 3
- Clever: 3
- Charisma: 3
- Unique: Can produce an infinite supply of Bro. Hammers.
- Weight: 3
Attacks
- Basic Attack: It can always produce another Bro. Hammer no matter how many are lost or stolen, so normally it throws that. If Disarmed, it runs up to the target while crying and cumbersomely slaps them.
Weapons
- Bro. Hammer, Frying Pan
Special Attacks
- Hammertime~ Attack: WBAPx0.5, Hits: 5, VP: 2, Target: One to Five, Weapon: Axe
"Quickly tosses five hammers in a row. They can be at the same target or different ones."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
Green-shelled Koopas armed with an infinite supply of small, throwable hammers. They tend to travel in pairs, hence the name. In the Luncheon Kingdom, they throw frying pans instead of hammers. Frying pans deal more damage, but since they aren't Axe-type weapons, these Pan Bros. can't use the Hammertime special attack.
Notes
- ~No matter how many Bro. Hammers are stolen from it, it will always have one remaining for use, but will only drop one when killed (it can be temporarily Disarmed)
- ~Despite wearing shell armor, it can't be flipped