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Dark Spike Top Sheet
Basics
- Name: Dark Spike Top
- Affinity: Ice
- XP: 25
Weapon Levels
- n/a
- Items: Angry Sun, Dark Boo's Sheet, Fire Drive (Lance) Badge
- Armor: Dark Spike Top Shell
Combat Stats
- HP: 10
- VP: 0
- MP: 0
- Attack Power: 4
- Magic Power: 1
- Defense Power: 0 (6)
- Brain Power: 2
Field Stats
- Strength: 4
- Hand-Eye: 3
- Platform: 9
- Knowledge: 4
- Clever: 2
- Charisma: 4
- Unique: Spins in its shell, preventing damage from some hazards and letting it fit into slightly smaller spaces.
- Weight: 2 (3)
Attacks
- Basic Attack: Retreats into its shell, spins, slides across the ground, flips over into the air, and lands on the target spike-first. If shell-less, headbutts the target.
Weapons
- None
Special Attacks
- Dark Drop Attack~ Attack: x2, VP: 0, Target: One, Only usable when clinging to ceiling, and remains grounded after use
"Drops from the ceiling onto the target, dealing extra damage. Afterward, continues the fight on the ground."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire -- (x0)
- Thunder --
- Poison --
- Plant --
Information
The pure black silhouette of a Spike Top. Its shadowy shell gives it even more defense than a regular one, while still protecting against fire. As Dark enemies go, its Attack isn't very impressive, but to compensate I gave it two actions per turn like a Speedy Spike Top, even though it wasn't any faster than a normal Spike Top in Super Paper Mario.
Notes
- ~Gets two actions per turn (one when Slow, four when Fast)