Hogarithm Sheet
Basics
- Name: Hogarithm
- Affinity: Wind
- XP: 24
Weapon Levels
- n/a
- Items: Hot Drumstick, Shooting Star, Double Cherry, Tri Attack (Elemental) Badge
- Armor: None
Combat Stats
- HP: ?
- VP: 0
- MP: 0
- Attack Power: 4
- Magic Power: 1
- Defense Power: 0
- Brain Power: 3
Field Stats
- Strength: 3
- Hand-Eye: 3
- Platform: 1
- Knowledge: 3
- Clever: 3
- Charisma: 3
- Unique: n/a
- Weight: 3, 2, 1
Attacks
- Basic Attack: Slides into the target.
Weapons
- None
Special Attacks
- None
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
A white Pigarithm found in Castle Bleck. It still only takes the same three hits to defeat, but its Attack is a bit higher. I would guess that the name Hogarithm was made up first, and Pigarithm later added as a derivative, but made the first version because it sounds weaker.
Notes
- ~A Hogarithm has no distinct HP value, instead dying after it has taken three hits, where a hit is an attack that deals damage, or possibly something like the 5-damage lightning bolt from the Thunderstorm Weather Condition; while a Hogarithm can receive Status Problems, damage from ones like Poisoning will have no practical effect on it. Additionally, it begins in three-pig form, but after being hit once enters two-pig form, in which it gets two actions every turn (one when Slow and three when Fast), and after being hit again, becomes a single pig that gets three actions per turn (two when Slow and four when Fast).