Pigarithm Sheet
Basics
- Name: Pigarithm
- Affinity: Wind
- XP: 12
Weapon Levels
- n/a
- Items: Hot Drumstick, Shooting Star, Double Cherry, Tri Attack (Classic) Badge
- Armor: None
Combat Stats
- HP: ?
- VP: 0
- MP: 0
- Attack Power: 2
- Magic Power: 1
- Defense Power: 0
- Brain Power: 3
Field Stats
- Strength: 3
- Hand-Eye: 3
- Platform: 1
- Knowledge: 3
- Clever: 3
- Charisma: 3
- Unique: n/a
- Weight: 3, 2, 1
Attacks
- Basic Attack: Slides into the target.
Weapons
- None
Special Attacks
- None
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
An origami(?) pig thing, or rather three-pigs-in-one thing. It slides around on the ground, sometimes spinning in place; when it's attacked, it shrinks and becomes faster, quickly darting toward you and back away at its smallest size. The middle size is a double pig and the smallest a single, and it goes from greenish at three pigs to white-ish at two, and regular pig pink at one. It's an odd enemy at home in the odd Whoa Zone, and due to the Zone's gravity changes, may appear to be sliding on the wall or ceiling, though it can't actually cling to these under its own power. I guess it's supposed to be a piggy bank, so it drops lots of coins when defeated.
Notes
- ~A Pigarithm has no distinct HP value, instead dying after it has taken three hits, where a hit is an attack that deals damage, or possibly something like the 5-damage lightning bolt from the Thunderstorm Weather Condition; while a Pigarithm can receive Status Problems, damage from ones like Poisoning will have no practical effect on it. Additionally, it begins in three-pig form, but after being hit once enters two-pig form, in which it gets two actions every turn (one when Slow and three when Fast), and after being hit again, becomes a single pig that gets three actions per turn (two when Slow and four when Fast).