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Blue Koopea Sheet
Basics
- Name: Blue Koopea
- Fusers: Blue Koopa Troopa, Troopea
- Affinity: Earth » Plant | Earth
- XP: 12 » 5 + 7
Weapon Levels
- Axe: D » D + E
- Other: E
- Items: Teehee Blend, Chuckle Blend, Kicker, Chuckola Cola, Last Stand Badge, Sign Change (Water) Badge
- Armor: Big Blue Shell (Defense: 2, HP: 200)
Combat Stats
- HP: 9 » 4 + 5
- VP: 16 » 10 + 6
- MP: 0 » 0 + 0
- Attack Power: 3 » 1 + 2
- Magic Power: 2 » 1 + 1
- Defense Power: 0 (2) » 0 + 0 (1 + 1)
- Brain Power: 3 » 2 + 1
Field Stats
- Strength: 3 » 1 + 2
- Hand-Eye: 4 » 2 + 2
- Platform: 8 » 5 + 3
- Knowledge: 5 » 3 + 2
- Clever: 3 » 1 + 2
- Charisma: 5 » 3 + 2
- Unique: Spins in its shell, preventing damage from some hazards and letting it fit into slightly smaller spaces.
- Weight: 7 » 3 + 4
Attacks
- Basic Attack: Retreats into its shell, spins, and slides across the ground, colliding with the target. If shell-less, rams into the target.
Weapons
- None
Special Attacks
- Health Spurt~ Heal: 5HP, VP: 2, Target: One, Element: Water
"Releases a spout of water that heals whoever it lands on."
Psychic Attacks
- PK Beam α~ Attack: x2, VP: 2, Target: One
- PK Flash α~ Ailment: Sleep OR Dizzy OR Paralysis OR Confusion OR High OR Time Freeze, VP: 3, Target: All, Turns (Where Applicable): 3, Accuracy: 50%
- PK Psych Down~ Ailment: Brain -2, VP: 3, Turns: 3, Target: One, Accuracy: 100%
Magical Attacks
- None
Elemental Modifiers
- Earth -2 » -- | -2
- Ice -- » -- | --
- Water -2 » -- | -2
- Wind -- » -- | --
- Fire -- » -- | --
- Thunder +2 » -- | +2
- Poison -- » -- | --
- Plant -2 » -- | -2
Information
A fusion of a Blue Koopa and a Troopea. Both wear Blue Shells, so the fused armor is just a larger Blue Shell. Meanwhile, the Blue Koopa gives the fusion some psychic attacks and the Troopea gives it a water-based healing ability.