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Chompankoopa Sheet
Basics
- Name: Chompankoopa
- Fusers: Tutankoopa, Chomp
- Affinity: Earth » Plant | Fire
- XP: Always 20
Weapon Levels
- n/a
Support Levels
- n/a
Inventory
- 1) Buzzy Bomb
- 2) Buzzy Bomb
- 3) Buzzy Bomb
- 4)
- 5)
- 6)
- 7)
- 8)
- 9)
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- 20)
- Armor: None
- Money: Gold Bars (1,000), Gold Scarabs (421), Diamonds (50), Rubies (42), Sapphires (42), Emeralds (42), Cat Mummies (13)
Combat Stats
- HP: 39 » 30 + 9
- VP: 0 » 0 + 0
- MP: 60 » 60 + 0
- Attack Power: 5 » 2 + 3
- Magic Power: 3 » 2 + 1
- Defense Power: 3 » 0 + 3
- Brain Power: 3 » 2 + 1
Field Stats
- Strength: 9 » 3 + 6
- Hand-Eye: 6 » 5 + 1
- Platform: 13 » 9 + 4
- Knowledge: 6 » 5 + 1
- Clever: 5 » 4 + 1
- Charisma: 8 » 6 + 2
- Unique: Able to dematerialize into a swarm of particles.
- Weight: 11 » 4 + 7
Attacks
- Basic Attack: Lunges and bites the target.
Weapons
- 1) Pharaonic Headdress (E)
- 2)
- 3)
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- 5)
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- 7)
- 8)
Special Attacks
- None
Psychic Attacks
- None
Magical Attacks
- Ruination~ Attack: x1, MP: 1, Target: All OR Self, Element: Earth
"A magic chant that summons a giant Chomp to shake debris from the ceiling onto people's heads. Sometimes backfires..." - Come!~ MP: 1, Calls a Chomp into battle
"Summons another Chomp to aid him in the fight."
Elemental Modifiers
- Earth -- » -- | --
- Ice -- » -- | --
- Water -- » -- | --
- Wind -- » -- | --
- Fire x0 » -- | x0
- Thunder -- » -- | --
- Poison -- » -- | --
- Plant -- » -- | --
Information
Tutankoopa fused with one of his Chomps. This mostly gives him more Attack and Defense, but since his main attacks are using items or casting magic spells, the former isn't a ton of help. I'm not sure how the visual design would shake out either, but if you did it right I guess he could be intimidating with a Chompish mouth.
Notes
- Chompankoopa is perched on a platform in the corner of the room with a height of 5; this platform is so small that only one person can fit on it at a time. As such the players can't simply jump up there and stand there with him, but he's not actually airborne and will be affected by earthquakes and such. If he is stricken by a misfired Ruination, Chompankoopa will fall off of the platform and onto the ground where anyone can reach him, but at the beginning of the next Enemy Phase he will raise himself back onto the platform without using up his turn. Because of the Chomp's Defense Power, Ruination will not actually damage him, but it will still knock him down.