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Red-Hot Bones Sheet
Basics
- Name: Red-Hot Bones
- Fusers: Lava Bubble, Red Bones
- Affinity: Earth » Fire | Earth
- XP: 32 » 13 + 19
Weapon Levels
- n/a
- Items: Fire Burst, Fire Flower, Charcoal, Red Amanita, Red Shell, Fire Power Badge, Truffle Hog Badge
- Armor: None
Combat Stats
- HP: 14 » 9 + 5
- VP: 29 » 9 + 20
- MP: 0 » 0 + 0
- Attack Power: 8 » 5 + 3
- Magic Power: 2 » 1 + 1
- Defense Power: 1 » 0 + 1
- Brain Power: 1 » 1 + 0
Field Stats
- Strength: 7 » 3 + 4
- Hand-Eye: 4 » 1 + 3
- Platform: 10 » 5 + 5
- Knowledge: 3 » 2 + 1
- Clever: 3 » 2 + 1
- Charisma: 3 » 2 + 1
- Unique: Can survive in extremely high temperatures.
- Weight: 5 » 1 + 4
Attacks
- Basic Attack: Throws a flaming bone at the target for Fire-type damage.
Weapons
- Fire Tome
Special Attacks
- Dancing Flame~ Attack: x1, VP: 1, Target: One, Element: Fire, Ailment: Burn, Turns: 3, Chance: 50%
"Spits a fireball that flies back and forth before colliding with the target." - Flame Spew~ Attack: x1, VP: 3, Target: All, Element: Fire, Ailment: Burn, Turns: 3, Chance: 50%
"Takes a deep breath and spews flames all over the opposing team." - Construction Project~ VP: 2, Builds a Dull Bones, which joins the battle
"Tosses bones into a pile until a Dull Bones is created." - Zombie Revival~ Heal: Full HP, VP: 0, Target: Self (Dead), 1st Turn: Shake, 2nd Turn: Revive
"Shakes ominously one turn, then rises from the grave next turn, ready to fight some more."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth +2 » +2 | --
- Ice +2 » +2 | --
- Water +2 » +2 | --
- Wind -2 » -2 | --
- Fire -- » x0 | +5
- Thunder x0 » -- | x0
- Poison VP » -2 | x0
- Plant -2 » -2 | --
Information
A Red Bones fused with a Lava Bubble, so basically a weaker version of the Scorched Bones. The pink, red, and orange hues of this pair compliment each other nicely, but apart from breathing fire and reviving itself, all it can do is build Dull Bones, which likely won't be able to help it much due to their frailty.
Notes
- ~Made of Fire
- ~Flying
- ~Upon death, it collapses into a pile of smoldering bones that can still be targeted by attacks, but further damage to the pile has no practical effect. As a pile, it can only use its Zombie Revival attack, which it can't use when it's still alive. If the pile is hit by an Earth-, Ice-, or Water-type attack, or if the living Red-Hot Bones is killed by one, then it dissolves into ash and can no longer be revived by any means. XP is only awarded for fully killing it like this, but if only still-collapsed piles remain on the enemy team, then the players can choose to end the battle and receive XP from anything else they had killed. The Red-Hot Bones will shortly revive in the field and attempt to reengage them in battle.