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Shocking Masked Manipulator Sheet
Basics
- Name: Shocking Masked Manipulator
- Fusers: PSI Guy, Zeus Guy, Boss Bandit
- Affinity: Thunder » Plant | Thunder | Poison
- XP: 59 » 23 + 18 + 18
Weapon Levels
- Sword: A » E + C + C
- Axe: A » E + C + C
- Lance: A » E + C + C
- Shield: C » E + E + C
- Bow: D » D + E + E
- Knife: A » D + E + B
- Whip: D » E + E + D
- Boots: D » E + E + D
- Hand: A » E + B + B
- Stick: D » E + E + D
- Shuriken: B » E + E + B
- Saw: D » E + E + D
- Other: E
- Items: Pebble, Dark Boo's Sheet, Shroom Cake, Life Cake, Lemon Juice, Volt Shroom, Thunder Rage, Thunder Bolt, Fright Mask, POW Block, Can of Whoopass, Vampire Bunny, Honey Possum, Mistletoe Seed, Transformic Acid, Bombshell Bill, Bull's-Eye Bill, Strange Sack, Power Plus (Psychic) Badge, Thunderhead Badge, Weapon Plus Badge
- Armor: Goomba's Shoe, Green Shell, Purple Shell, Black Shell, Buzzy Shell, Universal Armor, Animatronic Armor, Light Armor
Combat Stats
- HP: 31 » 7 + 12 + 12
- VP: 99 » 50 + 24 + 25
- MP: 0 » 0 + 0 + 0
- Attack Power: 10 » 2 + 3 + 5
- Magic Power: 3 » 1 + 1 + 1
- Defense Power: 2 » 0 + 2 + 0
- Brain Power: 13 » 5 + 3 + 5
Field Stats
- Strength: 14 » 2 + 7 + 5
- Hand-Eye: 18 » 4 + 7 + 7
- Platform: 18 » 5 + 7 + 6
- Knowledge: 19 » 7 + 7 + 5
- Clever: 18 » 7 + 5 + 6
- Charisma: 18 » 7 + 5 + 6
- Unique: n/a
- Weight: 11 » 3 + 4 + 4
Attacks
- Basic Attack: Expertly punches or kicks the target.
Weapons
- Slingshot, Shoulder-Mounted Bill Blaster, Thunder Tome, Nunchucks, Steel Bat, Super Hammer, Umbrella, Knife, Stiletto, Sai, Brass Knuckles, Nunchucks, Clawed Gauntlets, Hira-Shuriken, Poisoned Bo-Shuriken, Lasso, Fireball Cannon
Special Attacks
- Double Hit~ Attack: x1, Hits: 2, VP: 2, Target: One
"Executes two melee strikes in a single turn." - Thunderball~ Attack: +1, VP: 2, Target: One, Element: Thunder
"Produces an energy ball and hurls it at the target." - Swipe~ Attack: x1, VP: 1, Target: One, Steals one item or weapon (50% chance)
"Attempts to steal one of the target's items or weapons by bumping into them."
Psychic Attacks
- PK Fire α~ Attack: x2, VP: 3, Target: All, Element: Fire, Ailment: Burn, Turns: 2, Chance: 25%
- PK Fire β~ Attack: x2 +2, VP: 5, Target: All, Element: Fire, Ailment: Burn, Turns: 3, Chance: 50%
- PK Fire β~ Attack: x2 +2, VP: 5, Target: All, Element: Fire, Ailment: Burn, Turns: 3, Chance: 50%
- PK Freeze α~ Attack: x2, VP: 3, Target: One, Element: Ice, Ailment: Freeze, Turns: 2, Chance: 25%
- PK Freeze β~ Attack: x2 +2, VP: 4, Target: One, Element: Ice, Ailment: Freeze, Turns: 3, Chance: 50%
- PK Freeze γ~ Attack: x2 +4, VP: 6, Target: One, Element: Ice, Ailment: Freeze, Turns: 6, Chance: 1/6
- PK Thunder α~ Attack: x2 [X], VP: 3, Target: Random (Including Nobody), Element: Thunder
- PK Thunder β~ Attack: x2 [X], Hits: 2, VP: 6, Target: Random (Including Nobody), Element: Thunder
- PK Thunder γ~ Attack: x2 [X], Hits: 3, VP: 9, Target: Random (Including Nobody), Element: Thunder
- PK Ground Ω~ Attack: 1 [/], Hits: Brainx4, VP: 19, Target: All, Exempt: Flying, Element: Earth
- PK Flash α~ Ailment: Sleep OR Dizzy OR Paralysis OR Confusion OR High OR Time Freeze, VP: 3, Target: All, Turns (Where Applicable): 3, Accuracy: 50%
- PK Flash β~ Ailment: Sleep OR Dizzy OR Paralysis OR Confusion OR High OR Instant Death, VP: 6, Target: All, Turns (Where Applicable): 3, Accuracy: 50%
- PK Flash γ~ Ailment: Sleep OR Dizzy OR Paralysis OR Confusion OR High OR Instant Death, VP: 9, Target: All, Turns (Where Applicable): 3, Accuracy: 75%
- PK Flash Ω~ Ailment: Sleep OR Dizzy OR Paralysis OR Confusion OR High OR Instant Death, VP: 12, Target: All, Turns (Where Applicable): 3, Accuracy: 100%
- PK LifeUp α~ Heal: Brainx2 HP, VP: 5, Target: One
- PK LifeUp β~ Heal: Brainx4 HP, VP: 10, Target: One
- PK VimUp α~ Heal: 5HP (Revive), VP: 5, Target: One
- PK VimUp β~ Heal: 10HP (Revive), VP: 10, Target: One
- PK Shield α~ Benefit: Shielded, VP: 4, Turns: 3, Target: One
- PK Shield β~ Benefit: Shielded, VP: 9, Turns: 3, Target: All
- PK Shield γ~ Benefit: Shielded AND Reciprocal, VP: 6, Turns: 3, Target: One
- PK Shield Δ~ Benefit: Shielded AND Reciprocal, VP: 15, Turns: 3, Target: All
- PK Shield ε~Benefit: Shielded AND Reflective, VP: 7, Turns: 3, Target: One
- PK Shield ζ~ Benefit: Shielded AND Reflective, VP: 19, Turns: 3, Target: All
- PK Shield η~ Benefit: Shielded AND Reciprocal AND Reflective, VP: 10, Turns: 3, Target: One
- PK Shield Ω~ Benefit: Shielded AND Reciprocal AND Reflective, VP: 25, Turns: 3, Target: All
- PK Magnet α~ Attack: x1 to VP [/], VP: 0, Target: One, Drains VP
- PK Magnet β~ Attack: x1 to VP [/], VP: 1, Target: All, Drains VP
- PK Magnet γ~ Attack: x2 to VP [/], VP: 1, Target: One, Drains VP
- PK Block~ Ailment: Psych Out, VP: 3, Turns: 3, Target: One, Accuracy: 50%
Magical Attacks
- None
Elemental Modifiers
- Earth -- » -- | -- | --
- Ice -- » -2 | +2 | --
- Water -- » -- | -- | --
- Wind -- » -- | -- | --
- Fire -- » -2 | +2 | --
- Thunder x0 » -2 | -2 | --
- Poison -- » -- | -- | --
- Plant -- » -- | -- | --
Information
A fusion of a PSI Guy, a Zeus Guy, and a Boss Bandit. It's psychically and physically powerful, with the ability to steal your items and use various weapons. It's a counterpart to the Cold Masked Manipulator, which has an Ice Snifit instead of the Zeus Guy.
Notes
- ~After stealing an item, it may try to Run Away from battle