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Mushroom Knight Sheet
Basics
- Name: Mushroom Knight
- Affinity: Water
- XP: 21
Weapon Levels
- Axe: D
- Lance: C
- Shield: D
- Whip: D
- Other: E
- Items: Super Shroom, 1-Up Mushroom, Life Shroom, Slow Shroom, Egg, Melon, Yoshi Cookie, Smash Egg
- Armor: Bronze Platemail, Silver Platemail, Gold Platemail, Knight Robe, Garden-Variety Armor, Blue Shell
Combat Stats
- HP: 20
- VP: 40
- MP: 20
- Attack Power: 2
- Magic Power: 1
- Defense Power: 0
- Brain Power: 2
Field Stats
- Strength: 4
- Hand-Eye: 5
- Platform: 7
- Knowledge: 4
- Clever: 5
- Charisma: 7
- Unique: n/a
- Weight: 7
Attacks
- Basic Attack: Rides the Yoshi over the target, trampling them.
Weapons
- Steel Lance, Short Spear, Horseslayer, Axereaver, Umbrella, Iron Lance, Javelin, Parasol, Guy Spear, Iron Shield, Curved Iron Shield, Spiked Iron Shield, Hammer, Spy Guy Hammer, Heal Staff, Restore Staff, Light Tome, Magikoopa Rod, Fire Rod, Toadsworth Cane, Super Scope, Ultra Scope, Mush Pistol, Peanut Popgun
Special Attacks
- Poisonpowder~ Ailment: Poison, VP: 1, Turns: 4, Target: One, Accuracy: 50%
"Releases a cloud of toxic spores near one target, who may become poisoned." - Sleep Powder~ Ailment: Sleep, VP: 1, Turns: 5, Target: One, Accuracy: 50%
"Shoots spores that induce sleep at the target. It may be ineffective." - Stun Spore~ Ailment: Paralysis, VP: 1, Turns: 3, Target: One, Accuracy: 50%
"Spews paralyzing spores at the target. It may have no effect." - Spore~ Ailment: Sleep, VP: 2, Turns: 5, Target: One, Accuracy: 100%
"Fires a cloud of potent sleep-inducing spores at the target." - Piercing Blow~ Attack: WBAP [X], VP: 2, Target: One, Weapon: Lance
"Cuts right through the target's defenses." - Joust~ Attack: WBAP, VP: 3, Target: All, Weapon: Lance
"Rides the Yoshi and holds the lance forward, charging through all opponents." - Bash~ Attack: WBAP, VP: 3, Target: All, Weapon: Shield
"Rides the Yoshi and holds the shield forward, charging through all opponents." - Loogie~ Attack: x2 +2, VP: 2, Target: One
"The Yoshi eats the Toad and spits him at the target, dealing extra damage." - Gulp~ Attack: x2 [/], VP: 4, Target: Two
"The Yoshi gobbles up an enemy with its long tongue, then spits it out at another enemy." - Egg Lay~ Ailment: Paralysis, VP: 3, Turns: 3, Target: One, Accuracy: 100%
"The Yoshi eats the target and lays an egg containing them, trapping them inside for three turns." - Egg Throw~ Attack: x2, VP: 2, Target: One
"The Yoshi lays an explosive egg and tosses it at the target. Usable on Electrified enemies, etc."
Psychic Attacks
- None
Magical Attacks
- Shine~ Attack: x1 [O], MP: 2, Target: One
- Heal~ Heal: Magic x2 HP, MP: 5, Target: One
- Restore~ MP: 1, Target: One, Cures all Status Problems
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
A Toad riding on the back of a Yoshi. This is something that I wrote in case you want a Mushroom Kingdom guard who's actually competent, as well as a counterpart to the Knight Guy. Although the Yoshi technically only counts as equivalent to the horse of a mounted Fire Emblem unit, and therefore can't be separately targeted, the two work together, allowing them to use both Toad and Yoshi attacks, as well as some basic knight-style armed combat and magic. There's a lot of room for variety with the weapons and armor, allowing the Maestro to adjust the Knight's power level to the plot. For funsies, the Toads and Yoshis tend to coordinate their colors.
Notes
- ~Mounted
Toad | Castle Guard | Mushroom Knight