Information: A stick, as seen in the wilderness. One can whack people with it.
Name: Wooden Club
Type: Melee
Subtype: Stick
Level: D
Element: None
Ailment: None
Power: Attack x2
Hits: 1
Information: A thick, crudely-carved wooden club such as a caveman would use.
Though it's a very simple weapon, its weight makes it unwieldy enough to require a little bit of
skill to use.
Name: Bō
Type: Melee
Subtype: Stick
Level: D
Element: None
Ailment: None
Power: Attack x2
Hits: 1
Information: A long staff used as a blunt weapon in martial arts.
Name: Nightstick
Type: Melee
Subtype: Stick
Level: D
Element: None
Ailment: None
Power: Attack x2
Hits: 1
Information: A small club used by police and prison guards to beat people.
Name: Lightning Rod
Type: Melee
Subtype: Stick
Level: D
Element: None
Ailment: None
Power: Attack x2 +1
Hits: 1
Information: A long metal pole that can be used to whack enemies. When it is
equipped, all Thunder-type attacks will target the character holding it, including attacks used
by their teammates, but excluding their own attacks.
Name: Crowbar
Type: Melee
Subtype: Stick
Level: C
Element: None
Ailment: None
Power: Attack x2 +2
Hits: 1
Information: A metal bar designed to pry things open. It is fairly effective as a
blunt weapon.
Name: Torch
Type: Melee
Subtype: Stick
Level: C
Element: Fire
Ailment: Burn, Turns: 2, Chance: 50%
Power: Attack x2
Hits: 1
Information: A stick with lit flammable material on one end. It can be used to
illuminate dark places as well as to attack opponents. The user can remove the
Darkness Weather Condition in battle for no VP cost,
but it takes up their turn.
Name: Cattle Prod
Type: Melee
Subtype: Stick
Level: C
Element: Thunder
Ailment: Paralysis, Turns: 2, Chance: 25%
Power: Attack x2
Hits: 1
Information: An electrical device used to prod cattle. It may paralyze its
target.
Name: Lip's Stick
Type: Melee
Subtype: Stick
Level: B
Element: None
Ailment: Seeded, Chance: 100%
Power: Attack x2
Hits: 1
Information: A wand that looks like a plastic flower. It causes plants to sprout
out of the heads of those against whom it is used. It went from the Japan-only game Panel
de Pon to Super Smash Bros. to Arpeggio.
Name: Dragonscale Bō
Type: Melee
Subtype: Stick
Level: A
Element: None
Ailment: None
Power: Attack x2 +4 [X]
Hits: 1
Information: A staff coated in dragon scales from the mystical realm of Ta Lo.
These allow it to slice through all defenses.
Name: LEGO Crowbar
Type: Melee
Subtype: Stick
Level: D
Element: None
Ailment: None
Power: Attack x2
Hits: 1
Information: A LEGO piece shaped like a crowbar, used by criminals in LEGO City.
Due to being plastic, it is weaker than a regular crowbar, but it is easier to use.
Name: Vaulting Pole
Type: Melee
Subtype: Stick
Level: C
Element: None
Ailment: None
Power: Attack x1 (Projectile)
Hits: 1
Information: A ten-and-a-half foot wooden pole. Based on the lyric in "You're a
Mean One, Mr. Grinch," it can be used to attack opponents without suffering contact damage,
making its basic attack count as projectile despite not actually being thrown. Additionally, in
the field it can be used to pole vault over hazards, which takes the form of a jump using the
Platform stat followed by a push using the Strength stat, so the total distance that can be
covered is equal to Platform plus Strength. The name "Vaulting Pole," while a general term, can
also be taken as a reference to the tool from Animal Crossing: New Horizons.
Name: Glider Staff
Type: Melee
Subtype: Stick
Level: C
Element: None or Wind (Choose)
Ailment: None
Power: Attack x2 (Projectile if Wind)
Hits: 1
Information: A staff that can fold out like a fan to become a glider. When used to
attack, it can optionally produce a burst of wind for Wind-type damage, and in the field,
characters such as airbenders can use it to fly. For these characters, it cannot count them as
flying in battle, but it does allow them to reach flying characters with melee attacks regardless
of Platform stats, and to move between elevation levels.