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Chapter 3 Paper Mario Enemy Sheets

These are enemies who, judging by their stats, would best be featured in Chapter 3 of a Paper Mario game. Chapter 3 of Paper Mario 2 involved the Glitz Pit, wherein many enemies of increasing power were fought in a wrestling-style tournament, so you'll see some enemies here who are perhaps somewhat stronger than they quite ought to be. That said, this chapter would traditionally see Mario round out his first set of Boot and Hammer upgrades, evening out his Attack Power between his two different types of basic attacks and allowing him to take on significantly stronger opponents. The Buzzy Beetle family appears here even though they primarily appeared in Chapter 2 in the first game and Chapter 4 in the second; apart from averaging that out, I put them here because they're just not really all that strong, although the Chapter 2 section has the Buster Beetle, which has stats based on the weaker stats of the Buzzy from the first game, and the Spiked Parabuzzy doesn't appear until the Chapter 5 section, due to not appearing until then in the second game (and not at all in the first).

King K may have been a memorable character in PM2, but his KP Koopa species was statistically identical to a normal Koopa Troopa enemy, and considering I already have four different types of Koopas and Paratroopas throughout the previous two sections, I left them out. I do have Shady Koopas, though; you'll want to understand Arpeggio's take on the flipping mechanic before you deploy them, and per the note about strong enemies in this section, they're generally more threatening than Dark Koopas, even though I've placed Dark Koopas in the next section.


Name HP VP MP Attack Magic Defense Brain Strength Hand-Eye Platform Knowledge Clever Charisma Weight
Electro-Koopa 4 8 0 3 1 0 (1) 1 2 3 7 3 2 3 2
Shady Koopa 8 20 0 3 1 0 (1) 2 5 4 2 4 4 4 3
Shady Paratroopa 8 20 0 3 1 0 (1) 2 5 4 9 4 4 4 3
Lakitu 5 25 0 3 1 0 1 3 4 1 (9) 2 2 3 2
Blooming Lakitu 5 25 0 3 1 0 1 3 4 1 (9) 2 2 3 2
Spiny 3 3 0 3 1 0 (3) 1 2 2 3 1 1 2 2
Paraspiny 3 3 0 3 1 0 (3) 1 2 2 9 1 1 2 2
Mechakoopa 4 8 0 2 1 1 1 3 3 1 1 1 2 3
Buzzy Beetle 5 0 0 2 1 0 (4) 1 2 2 9 2 2 3 2 (3)
Parabuzzy 5 0 0 2 1 0 (4) 1 9 2 9 2 2 3 2 (3)
Spike Top 5 0 0 3 1 0 (4) 1 3 2 9 2 2 3 2 (3)
Dirt Cheep 5 10 0 2 1 0 1 6 2 1 2 2 3 4
Fish Bone 5 6 0 3 1 1 0 2 4 1 3 2 1 2
Piranha Plant 5 4 0 3 1 0 1 3 1 1 1 1 2 3
Green Fuzzy 5 12 0 3 1 0 1 2 1 6 2 2 3 1
Bob-Omb 4 5 0 2 1 1 1 7 1 3 2 1 1 4
Chuckya 12 24 0 1 1 3 1 9 6 1 1 1 2 6
Red Chomp 6 0 0 5 1 3 1 7 1 4 1 1 1 7
Thwimp 1 0 0 3 1 10 1 5 3 6 1 1 6 1
Koopaburra 5 10 0 2 1 0 (1) 2 2 4 9 5 4 6 2
Wiggler 8 0 0 1 \ 2 1 0 1 \ 0 2 \ 3 4 4 4 \ 2 1 \ 1 3 \ 1 4
Hyper Bald Cleft 3 6 0 3 1 3 1 6 1 2 1 1 1 6
Spike 6 12 0 3 1 0 2 4 5 3 3 2 2 3
Snow Spike 6 60 0 2 1 0 2 1 5 3 3 2 4 3
Clubba 8 3 0 1 (3) 1 0 2 5 4 3 3 2 2 4
Sidestepper 4 0 0 2, 4 1 1 1 4 4 2 4 2 3 3
Name Seats HP Defense Collision Strength Weight Platform Brain
Lakitu Cloud 1 5 0 0 0 0 9 0

Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 | Chapter 7 | Chapter 8 | Postgame