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Dr. Shroob Sheet
Basics
- Name: Dr. Shroob
- Affinity: Plant
- XP: 7
Weapon Levels
- n/a
- Items: Mega Mushroom, Mini Mushroom, Poison Shroom, Contrarian Badge
- Armor: None
Combat Stats
- HP: 8
- VP: 8
- MP: 0
- Attack Power: 2
- Magic Power: 1
- Defense Power: 0
- Brain Power: 3
Field Stats
- Strength: 3
- Hand-Eye: 4
- Platform: 4
- Knowledge: 6
- Clever: 4
- Charisma: 3
- Unique: n/a
- Weight: 3
Attacks
- Basic Attack: Rams into the target.
Weapons
- Shrooblaster
Special Attacks
- Tallness~ Benefit: Attack +2, VP: 4, Turns: 5, Target: Self, Removes Dodginess
"Generates a Shroobified Mega Mushroom, then eats it. It has the same effect as the normal item." - Smallness~ Benefit: Dodgy, VP: 4, Turns: 5, Target: Self, Ailment: Attack -2, Turns: 5
"Generates a Shroobified Mini Mushroom, then eats it. It has the same effect as the normal item."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice +2
- Water --
- Wind --
- Fire --
- Thunder --
- Poison -2
- Plant --
Information
Yellow Shroobs with swirly glasses found in the Vim Factory in Toadwood Forest. They attempt to use mushrooms to make themselves bigger, thereby increasing their power, but sometimes they get bad mushrooms that shrink them instead. They played an important role in the Swiggler boss battle, where getting them to drop their bad shrooms into his drink would weaken him.
Notes
- ~Though it takes normal damage from Water-type attacks, any attacks with a chemical composition identical to human tears will, in addition to their usual effects, inflict it with Instant Death