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Sardonyx Sheet
Basics
Weapon Levels
- Axe: C » Fusion-Only
- Knife: D » D + E + E
- Hand: D » D + E + E
- Other: E
- Items: Forcefield Generator, S.E.P. Field Generator, Shooting Star, Fire Burst, Slow Burn Badge, Break the Ice Badge, Clingy Badge, Made of Love Badge, Hunka Hunka Burnin' Love Badge, Magician on a Beach Badge
- Armor: None
Combat Stats
- HP: 40 » 20 + 10 + 10
- VP: 40 » 20 + 10 + 10
- MP: 40 » 20 + 10 + 10
- Attack Power: 5 » 3 + 1 + 1
- Magic Power: 3 » 1 + 1 + 1
- Defense Power: 1 » 1 + 0 + 0
- Brain Power: 5 » 1 + 3 + 1
Field Stats
- Strength: 8 » 5 + 1 + 2
- Hand-Eye: 13 » 3 + 5 + 5
- Platform: 9 » 5 + 1 + 3
- Knowledge: 15 » 2 + 9 + 4
- Clever: 6 » 1 + 3 + 2
- Charisma: 8 » 1 + 6 + 1
- Unique: Standard Gem abilities, plus heat generation bordering on pyrokinesis, the ability to see the future, and the ability to store an infinite number of items and/or people in a mental dimension inside her Pearl gem.
- Weight: 7 » 2 + 2 + 3
Attacks
- Basic Attack: Slaps the target.
Weapons
- Hammer (Axe-type; Conjure), Hand Weapon (Conjure), Knife (Conjure), Bestiary, Fan, Slim Sword, Slim Lance, Ball & Chain
Special Attacks
- Try Your Luck~ VP: 3, Randomly has ONE of the following effects:
~Sardonyx's team are all healed by 10HP
~Sardonyx's team all receive 1 turn of Fast
~Sardonyx's team all receive 2 turns of Dodgy
~Sardonyx's team all receive 2 turns of Attack +3
~Sardonyx's team all receive 2 turns of Defense +3
~The opposing team all receive 3 turns of Slow
~The opposing team all receive 2 turns of Attack -3
~The opposing team all receive 2 turns of Defense -3
~Sardonyx receives a random amount of money
~Sardonyx receives a random item, or the item becomes discarded if her inventory is full
~Sardonyx unfuses
"Conjures and spins a roulette wheel to produce a random effect." - Specific, Intelligent, Powerful~ Attack: WBAP, VP: 2, Target: All (Successive), Weapon: Axe
"Gracefully jumps from one target to the next, hammering each one with precision." - You Know The Drill~ Attack: 1 [X], Hits: WBAP, VP: 3, Target: One, Weapon: Axe
"Transforms the hammerhead into a drill and attacks with it, piercing all defenses." - Rocket Fists~ Attack: WBAPx2, VP: 4, Target: One, Weapon: Hand, Only one hit per turn even with Hand Weapons that normally get two
"Fires both gauntlets together at the target like missiles, dealing combined damage." - Shock Wave~ Attack: x1 [/], VP: 3, Target: All, Exempt: Flying, Weapon: Hand, Only one hit per turn even with Hand Weapons that normally get two
"Punches the ground hard enough to cause a shockwave that damages all opponents." - Voltage~ Attack: x1, VP: 1, Target: One, Element: Thunder
"Grabs the target and sends an electrical charge through them for Thunder damage." - Fiery Temper~ Attack: x1, VP: 1, Target: One, Element: Fire, Ailment: Burn, Turns: 3, Chance: 50%
"Sets herself ablaze before running into the target." - Burning Rage~ Attack: x1, VP: 3, Target: All, Element: Fire, Ailment: Burn, Turns: 3, Chance: 50%
"Sets herself ablaze before running around the whole opposing battlefield, burning all foes." - Icy Reception~ Attack: x1, VP: 1, Target: One, Element: Ice
"Lowers the temperature around the target, dealing ice damage." - Cold Fate~ Ailment: Freeze, VP: 1, Turns: 2, Target: One, Accuracy: 50%
"Tries to encase the target in ice to immobilize them. It may fail." - Above This~ Benefit: Flight, VP: 1, Turns: 1, Target: Self
"Levitates herself for a moment to avoid earthquakes and the like." - Backup Singer~ VP: 1, Target: One (Acted), Allows a second action that turn
"Sings and dances to encourage the target into getting a second action that turn." - Hologram Help~ VP: 3, Target: One, Creates three illusory copies of the target
"Projects three holographic copies of the target for them to hide amongst. Copies vanish if attacked."
Psychic Attacks
- Future Vision~ VP: 1, Target: Self, Predicts and dodges all attacks for one turn (does not dodge healing, etc.)
"Foresees the attacks incoming next turn and dodges them."
Magical Attacks
- None
Elemental Modifiers
- Earth -- » -- | -- | --
- Ice -2 » +2 | x0 | --
- Water -- » -- | -- | --
- Wind -- » -- | -- | --
- Fire -2 » x0 | +2 | --
- Thunder +7 » +2 | +2 | +2
- Poison x0 » x0 | x0 | x0
- Plant -- » -- | -- | --
Information
A fusion of a Ruby, a Sapphire, and a Pearl. In contrast to Sugilite, she emphasizes the more graceful aspects of the Pearl and Sapphire, though perhaps it's the Ruby's zeal that creates her theatrical flair. She behaves like some kind of stage magician or talkshow host, and can freely rotate different parts of her four-armed body 360 degrees. She also has four eyes, though it might be five if not for Pearl's Gem being positioned to replace the middlemost one. While a generic Sardonyx wouldn't have all the various experience of the Crystal Gems, I still let her summon the hammer, a combination of Garnet's gauntlets and Pearl's spear. This becomes an Axe-type weapon, which I let her use up to C-level. Her random roulette move comes from Steven Universe: Save the Light, with its specific possible effects being similar.