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Fusion Bro. Sheet
Basics
- Name: Fusion Bro.
- Fusers: Hammer Bro., Boomerang Bro., Fire Bro., Ice Bro.
- Affinity: Fire » Fire | Fire | Fire | Fire
- XP: 64 » 16 + 16 + 16 + 16
Weapon Levels
- Axe: A » B + B + D + D
- Other: E
- Items: Hammer Suit, Boomerang Flower, 1-Up Mushroom, Lay's Classic, Super Shroom, Maple Syrup, Super Potion, Fire Flower, Ice Flower, Bros. Flower, Bros. Icer, Fire Burst, Snowman Doll, Fire Pathogen, Snow Bunny, Fire Element Ghost, Penguin Suit, Charcoal, Nevermeltice, Hammer Throw Badge, Iron Grip Badge, Fire Rush Badge, Ice Rush Badge
- Armor: Drab RGB Shell (Defense: 4, HP: 400)
Combat Stats
- HP: 28 » 7 + 7 + 7 + 7
- VP: 40 » 10 + 10 + 10 + 10
- MP: 0 » 0 + 0 + 0 + 0
- Attack Power: 13 » 4 + 3 + 3 + 3
- Magic Power: 4 » 1 + 1 + 1 + 1
- Defense Power: 0 (4) » 0 + 0 + 0 + 0 (1 + 1 + 1 + 1)
- Brain Power: 4 » 1 + 1 + 1 + 1
Field Stats
- Strength: 12 » 3 + 3 + 3 + 3
- Hand-Eye: 24 » 6 + 6 + 6 + 6
- Platform: 24 » 6 + 6 + 6 + 6
- Knowledge: 12 » 3 + 3 + 3 + 3
- Clever: 12 » 3 + 3 + 3 + 3
- Charisma: 16 » 3 + 4 + 4 + 5
- Unique: Can produce an infinite supply of Bro. Hammers, Bro. Boomerangs, fireballs, and snowballs, the latter two having Elemental effects.
- Weight: 12 » 3 + 3 + 3 + 3
Attacks
- Basic Attack: It can always produce another Bro. Hammer or Bro. Boomerang no matter how many are lost or stolen, so normally it throws one of those. If Disarmed, retreats into its shell, spins, and slides across the ground, colliding with the target. If shell-less and Disarmed, runs up to the target while crying and cumbersomely slaps them.
Weapons
- Bro. Hammer, Bro. Boomerang, Frying Pan
Special Attacks
- Hammertime~ Attack: WBAPx0.5, Hits: 5, VP: 2, Target: One to Five, Weapon: Axe
"Quickly tosses five hammers in a row. They can be at the same target or different ones." - Rebound~ Attack: WBAP, Hits: 2, VP: 2, Target: One, Weapon: Axe
"Tosses a boomerang through the target, which strikes again on its way back." - Boom Boom~ Attack: WBAP, VP: 3, Target: All, Weapon: Axe
"Tosses a boomerang that follows a path filling the entire battlefield, and thus hits all opponents." - Fireball~ Attack: x1, VP: 1, Target: One, Element: Fire, Ailment: Burn, Turns: 3, Chance: 50%
"Tosses a ball of flame at the target, sometimes leaving them with a burn." - Firestorm~ Attack: 1, Hits: Attackx1, VP: 2, Target: All (Random), Element: Fire, Ailment: Burn, Turns: 2, Chance: 25%
"Spits multiple small fireballs at random opponents." - Snowball~ Attack: x1, VP: 1, Target: One, Element: Ice, Ailment: Freeze, Turns: 3, Chance: 25%
"Tosses a ball of icy energy at the target, possibly freezing them." - Ice Storm~ Attack: 1, Hits: Attackx1, VP: 2, Target: All (Random), Element: Ice, Ailment: Freeze, Turns: 1, Chance: 25%
"Spits multiple small snowballs at random opponents."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth -- » -- | -- | -- | --
- Ice -- » -- | -- | +2 | -2
- Water +2 » -- | -- | +2 | --
- Wind +2 » -- | +2 | -- | --
- Fire -- » -- | -- | -2 | +2
- Thunder -- » -- | -- | -- | --
- Poison -- » -- | -- | -- | --
- Plant -2 » -- | -- | -2 | --
Information
A fusion of all four Hammer Bro. relatives: Hammer, Boomerang, Fire, and Ice. This makes it an expert in throwing Axe-type weapons with both fire and ice capabilities as unarmed alternatives, not to mention the overall high combined stats. This could serve as a miniboss against unfused players.
Notes
- ~No matter how many Bro. Hammers or Bro. Boomerangs are stolen from it, it will always have one remaining for use, but will only drop one when killed (it can be temporarily Disarmed)
- ~Despite wearing shell armor, it can't be flipped