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Burrbo Mob Sheet
Basics
- Name: Burrbo Mob
- Affinity: Earth
- XP: 0
Weapon Levels
- n/a
- Items: Double Cherry, Copy Flower, Sticky Barb
- Armor: None
Combat Stats
- HP: 10
- VP: 0
- MP: 0
- Attack Power: 2
- Magic Power: 1
- Defense Power: 0
- Brain Power: 1
Field Stats
- Strength: 2
- Hand-Eye: 2
- Platform: 2
- Knowledge: 1
- Clever: 2
- Charisma: 1
- Unique: n/a
- Weight: Current HP
Attacks
- Basic Attack: Each Burrbo jumps at the target in sequence, so the attack deals a number of hits equal to the mob's remaining HP.
Weapons
- None
Special Attacks
- None
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
A mob of ten spiky creatures that rise up out of the ground in Super Mario Odyssey. They resemble a cross between Goombas and sea urchins, and in some areas they'll just keep popping up no matter how many you defeat. Unlike Chinchos, though, they do properly die when attacked, but on the other hand they don't exist on a time limit, and their spikes discourage direct contact. Burrbos come in a variety of colors and a single mob is likely to be a random mix, but unlike Pikmin the colors make no difference.
Notes
- ~Spiky
- ~Immune to all Status Conditions