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Rainbow Koopa Troopa Sheet
Basics
- Name: Rainbow Koopa Troopa
- Fusers: Green Koopa Troopa, Red Koopa Troopa, Yellow Koopa Troopa, Blue Koopa Troopa
- Affinity: Earth » Earth | Earth | Fire | Plant
- XP: 18 » 4 + 4 + 5 + 5
Weapon Levels
- Axe: A » D + D + D + D
- Other: E
- Items: Woohoo Blend, Hoohoo Blend, Teehee Blend, Kicker, Rainbow Star, Happy Heart Badge, Happy Flower Badge, Power Rush Badge, Last Stand Badge
- Armor: Rainbow Shell (Defense: 4, HP: 400)
Combat Stats
- HP: 16 » 4 + 4 + 4 + 4
- VP: 15 » 0 + 0 + 5 + 10
- MP: 0 » 0 + 0 + 0 + 0
- Attack Power: 7 » 2 + 2 + 2 + 1
- Magic Power: 4 » 1 + 1 + 1 + 1
- Defense Power: 0 (4) » 0 + 0 + 0 + 0 (1 + 1 + 1 + 1)
- Brain Power: 5 » 1 + 1 + 1 + 2
Field Stats
- Strength: 8 » 2 + 2 + 3 + 1
- Hand-Eye: 9 » 2 + 2 + 3 + 2
- Platform: 18 » 4 + 4 + 5 + 5
- Knowledge: 9 » 2 + 2 + 2 + 3
- Clever: 6 » 1 + 3 + 1 + 1
- Charisma: 10 » 3 + 1 + 3 + 3
- Unique: Spins in its shell, preventing damage from some hazards and letting it fit into slightly smaller spaces.
- Weight: 12 » 3 + 3 + 3 + 3
Attacks
- Basic Attack: Retreats into its shell, spins, and slides across the ground, colliding with the target. If shell-less, runs and trips into the target.
Weapons
- None
Special Attacks
- Power Shell~ Attack: x1, VP: 2, Target: All
"Ricochets around in its shell, striking all opponents." - Charge~ Charge: 2, VP: 1
"Builds up extra power for the next attack."
Psychic Attacks
- PK Beam α~ Attack: x2, VP: 2, Target: One
- PK Flash α~ Ailment: Sleep OR Dizzy OR Paralysis OR Confusion OR High OR Time Freeze, VP: 3, Target: All, Turns (Where Applicable): 3, Accuracy: 50%
- PK Psych Down~ Ailment: Brain -2, VP: 3, Turns: 3, Target: One, Accuracy: 100%
Magical Attacks
- None
Elemental Modifiers
- Earth -- » -- | -- | -- | --
- Ice -- » -- | -- | -- | --
- Water -- » -- | -- | -- | --
- Wind -- » -- | -- | -- | --
- Fire -- » -- | -- | -- | --
- Thunder -- » -- | -- | -- | --
- Poison -- » -- | -- | -- | --
- Plant -- » -- | -- | -- | --
Information
A fusion of a Green Koopa, a Red Koopa, a Yellow Koopa, and a Blue Koopa. Since the shells are (conceptually if not mechanically) part of their bodies, I went ahead and fused those too, despite my distaste for fusing weapons and armor. Here we can really start to see how fusion can turn even weak enemies into significant threats: this guy can use Power Shell to hit everyone for 7 damage, or Beam α to hit one for 10, not to mention Charging up. And while 16 HP isn't a ton, the shell gives him 4 armor defense and he's got a Brain of 5, so he's pretty hardy. Let's not skim over that Platform of 18, either—apart from other fusions, he'll have no trouble hitting flying opponents. Since the Koopas all look the same but for the shell colors, I imagine this just looking like a giant Koopa with a patchwork shell, more comparable to fusions of Gems of the same type than of different ones.