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Goombario Sheet
Basics
- Name: Goombario
- Affinity: Plant
- Level: 10
Weapon Levels
- n/a
Support Levels
- Mario: A
- Kooper: A
- Bombette: A
- Parakarry: A
- Bow: A
- Watt: A
- Sushie: A
- Lakilester: A
Inventory
- 1) Life Shroom
- 2) Super Shroom
- 3)
- 4)
- 5)
- 6)
- 7)
- 8)
- 9)
- 10)
- Armor: None
- Money: Coins (50)
Combat Stats
- HP: 30
- VP: 40
- MP: 5
- Attack Power: 3
- Magic Power: 1
- Defense Power: 0
- Brain Power: 2
Field Stats
- Strength: 3
- Hand-Eye: 2
- Platform: 6
- Knowledge: 9
- Clever: 6
- Charisma: 4
- Unique: n/a
- Weight: 2
Attacks
- Basic Attack: A jump-dive-headbutt maneuver known as "Headbonk."
Weapons
- 1)
- 2)
- 3)
- 4)
Special Attacks
- Tattle~ VP: 0, Target: One, Reveals enemy stats, weaknesses, and trivia
"Uses visual clues to discover an enemy's threat level, weaknesses, and personal information." - Charge~ Charge: 2, VP: 1
"Builds up extra power for the next attack." - Multibonk~ Attack: x1, Hits: Platformx1, VP: 3, Target: One
"A repeatedly-bouncing Headbonk attack. The user's Platform stat determines how many times they can bounce."
Psychic Attacks
- None
Magical Attacks
- None
Elemental Modifiers
- Earth --
- Ice --
- Water --
- Wind --
- Fire --
- Thunder --
- Poison --
- Plant --
Information
A highly speculative sheet for Goombario at Ultra Rank. I gave him the same amount of HP as Goombella, but he uses Tattle as a direct move instead of a feature of an equipped weapon. He's not as streetwise as Goombella, though, so I didn't give him a Knife for two hits, but of course he can combine Charge with Multibonk.